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In this paper, we propose a practical algorithm for extracting curve skeletons from a 3D shape represented by a triangular mesh.
A contraction of two graph nodes causes their associated surface clusters to be merged. The new surface clusters are then optimized via surface clustering,�...
In this paper, we propose a practical algorithm for extracting curve skeletons from a 3D shape represented by a triangular mesh.
Abstract. In this paper, we propose a practical algorithm for extracting curve skeletons from a 3D shape represented by a triangular mesh.
In this paper, we propose a practical algorithm for extracting curve skeletons from a 3D shape represented by a triangular mesh.
To represent a curve-skeleton, a Reeb graph needs to be resampled on the model surface to obtain more skeletal nodes and then be embedded into the geometry.
In this paper, we present a simple and robust skeleton extraction method based on mesh contraction. The method works directly on the mesh domain.
To represent a curve-skeleton, a Reeb graph needs to be resampled on the model surface to obtain more skeletal nodes and then be embedded into the geometry.
A new algorithm for curve skeleton computation that differs from previous algorithms by being based on the notion of local separators, which works robustly�...
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A new method of curve-skeleton extraction is proposed in this paper. Unlike most methods this approach retrieves information.