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Character Stats

Soldier 11 Build

OBOLS Squad

Fire attack Slash

s

S Rank

Soldier-11

Level: 1

Core Bonus Included

HP

ATK

DEF

Impact

93

CRIT Rate

%

CRIT DMG

50%

PEN Ratio

0%

Anomaly Proficiency

94

Energy Regen

1.2

Anomaly Mastery

93

Last updated:

Update log : Updated skill priority and added character’s mechanism.

Soldier 11 Overview

Soldier 11 equipped with for the fight with role. Soldier 11 is one of the S Rank characters in Zenless Zone Zero.

Soldier 11 Builds are included in this guide, you can jump to Soldier 11 Build Here.

Soldier 11 Mechanism

As the only strong fire attribute agent in the current version, Soldier 11’s Fire Suppression provides stable damage with a simple and reliable output rotation. Whether she activate Special, Chains, or Ultimate, they all provide reassuring fire enchantment damage under “Fire Suppression” for the subsequent 8 slashes. By controlling the rhythm of Basic Attacks, the fire armor mechanism freely triggers the fire sword enchantment, allowing players to unleash fiery attacks consistently. This makes Soldier 11 a top-tier fire attribute agent besides Ellen in the current version.

Soldier 11’s damage is divided into two parts: First is the 3 manual-activated skills that can stably initiate 8 fire enchanted slashes via her Fire Suppression, all of which are costly. Special need a high cost to activate, Chain need to get enemy into daze period, and the ultimate required certain amount of Decibel Rating, but all of their multipliers are impressive. Second is the 8 enchanted slashes under “Fire Suppression” in which the 4th slash provide highest damage, however with high chances of interruption, it requires a stable output environment. Among them, fire enchantment slashes are significant, accounting for nearly 50% of total other damages she outputs. Her fire enchanted slashes are counted as Basic Attack.

Soldier 11 Skills
Soldier 11 Skills Priority
Core
Special
Chain
Basic Attack
Dodge
Assist

Warmup Sparks

Soldier 11 Basic Attack

 Press  to activate. Unleashes up to 4 slashes, dealing Physical DMG.

Moveset

Press
Press
Press
Press
DMG Multiplier
Lv:

Fire Suppression

Soldier 11 Basic Attack

Press at the right moment to activate. Unleashes a set of more powerful slashes, dealing Fire DMG.

Moveset

Press
DMG Multiplier
Lv:
Soldier 11 Dodge Skills

Tempered Fire

Soldier 11 Dodge

Press  to dodge. A rapid dodge. Character is invulnerable while using this skill.

 

Moveset

Press

Blazing Fire

Soldier 11 Dash Attack

Press  during a dodge to activate. Slashes all nearby enemies, dealing Physical DMG.

Moveset

Press
Press
DMG Multiplier
Lv:

Fire Suppression

Soldier 11 Dash Attack

Press  during a dodge to activate. Slashes all nearby enemies, dealing Fire DMG.

Moveset

Press
Press
Press
DMG Multiplier
Lv:

 Backdraft

Soldier 11 Dodge Counter

Press  during a Perfect Dodge to activate. Executes a powerful slash against enemies in front, dealing massive Fire DMG. Character is invulnerable while using this skill.

Moveset

Perfect Dodge
DMG Multiplier
Lv:
Soldier 11 Special Attacks

Raging Fire

Soldier 11 Special Attack

Press  to activate. Slashes enemies nearby, dealing Fire DMG. Anti-Interrupt level is increased while using this skill.

Moveset

Press

Moveset - Normal

DMG Multiplier
Lv:

Fervent Fire

Soldier 11 EX Special Attack

When Soldier 11 has enough Energy, press to activate. Unleashes a powerful slash at surrounding enemies, dealing massive Fire DMG. After using this skill, Soldier 11’s Basic Attacks and Dash Attacks will trigger Fire Suppression for up to 15s or 8 times. Character is invulnerable while using this skill.

Moveset - Normal

Cost Energy
DMG Multiplier
Lv:
Soldier 11 Chain Attacks

Uplifting Flame

Soldier 11 Chain Attack

When a Chain Attack is triggered, select the character to activate. Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG. After using this skill, Soldier 11’s Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times. Character is invulnerable while using this skill.

Moveset

Press
DMG Multiplier
Lv:

Bellowing Flame

Soldier 11 Ultimate

When Decibel Rating is at Maximum, press  to activate. Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG. After using this skill, Soldier 11’s Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times. Character is invulnerable while using this skill.

Moveset

Press (Maximum Decibel Rating)
DMG Multiplier
Lv:
Soldier 11 Core Skills

Heatwave

Soldier 11 Core Passive

When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack’s DMG by 35%/40.8%/46.6%/52.5%/58.3%/64.1%/70%.

Fields of Fire

Soldier 11 Additional Ability

When another character in your squad shares the same Attribute or Faction: Soldier 11 deals 10% more Fire DMG. When attacking Stunned enemies, this effect is further enhanced by an additional 22.5%.

Soldier 11 Assist Skills

Covering Fire

Soldier 11 Quick Assist

When the on-field character is launched, press to activate. Slashes enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.

Moveset

Press (Character is knocked up)
DMG Multiplier
Lv:

Hold the Line

Soldier 11 Defensive Assist

When the character on field is about to be attacked, press to activate. Parries the enemy’s attack, inflicting massive Daze. Character is invulnerable while using this skill.

Moveset

Press (About to be attacked)
DMG Multiplier
Lv:

Reignition

Soldier 11 Assist Follow-Up

Press  after a Defensive Assist to activate. Charge and cross slash enemies in front, dealing Fire DMG. Character is invulnerable while using this skill.

Moveset

Press (About to be attacked)
Press
DMG Multiplier
Lv:
Soldier 11 Key Mindscapes

Soldier 11’s Mindscapes Comparison

The % indicates the Dmg Increase of the Mindscape to the previous Mindscape (For M1, it is compared to no Mindscape).

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Soldier 11 Mindscape 6

 

Soldier 11 Build

Soldier 11 Best W-Engine

The percentage indicates the DMG comparison relative to the W-engine marked with 100%.

The preferred Rank S W-engine is The Brimstone, which provides ATK Bonus and Fire DMG Bonus. The stacking and calculation mechanics of the W-engine are similar to Soldier 11’s Talent B. Soldier 11 need to fully stack it with two set of Fire Basic Attacks, but the buff lasts only 8 seconds and counts separately. It takes nearly 8 seconds to stack to full benefits, making it difficult to maintain maximum stacks. Therefore, it can either be used for incremental damage during daze periods or Soldier 11 needs to maintain stacks by staying on-field.

Rank A W-engines like Cannon Rotor or Street Superstar are viable alternatives. Cannon Rotor offers Crit Rate, ATK% and additional damage on Crit Hits, making it universally beneficial for Attack-type characters. R5 Cannon Rote performance even rivals the Signature Weapon. Additionally, Street Superstar can be another option, providing extra ATK bonus and increasing the damage of the next Ult by releasing Chain by oneself or teammates, which is very suitable for Soldier 11 with very high Ult damage.

In the early game, all Attack-type Rank B W-engines can be used. There performances are very close to each other.

Soldier 11 Best Disk Drives

The percentage indicates the DMG comparison relative to the Disk Drive set marked with 100%.

General DPS Build 2

100.2%

Inferno Metal Build

109.52%(Burnt 100% uptime during burst)

Soldier 11 Disk Drives’ Main Stats & Sub Stats

Slot 4

Crit Rate/Crit DMG

Slot 5

Fire DMG

Slot 6

ATK%

Main Stats

Crit Rate = Crit DMG > ATK% > PEN

Sub Stats

For Disk Drives, if you don’t have Rocketboo, it is recommended to equip Soldier 11 with 4 pcs Puffer plus 2 pcs Wookpecker/Inferno, or 4 pcs Woodpecker plus 2 pcs Woodpecker. If Rocketboo is available, then 4 pcs Inferno Metal is recommended. Currently, the Anomaly Buildup efficiency of Pure Fire Team is very low, unless relying on Rocketboo’s Anomaly Buildup bonus, it cannot guarantee applying Burning during the enemy’s Daze period, which also makes Inferno’s benefits very unstable. Therefore, in the absence of Rocketboo, it is recommended to use Puffer set, which provides Ult DMG increase and ATK bonus. Ult is the core skill of Soldier 11 in boss fight, and the increased damage from Ult significantly enhances Soldier 11’s performance. Moreover, the ATK bonus triggered by Ult can cover the entire Daze period, benefiting Soldier 11’s Fire Basic Attack, Ex Special, and others.

Regarding Main Stats, for Slot 4, Crit Rate or Crit DMG is recommended; for Slot 5, Fire DMG Bonus is recommended; and for Slot 6, ATK% is recommended.

Regarding Sub Stats, prioritize Crit Rate and Crit DMG, followed by ATK% and PEN.

Soldier 11 Team

Soldier 11 Pure Fire Team

The combination of Koleda and Ben is a core, as the overall boost from coordinated attacks is incredibly significant for Koleda. If you have Ben, make sure to include him.

For the remaining slot, we choose Soldier 11 to supplement the team’s DMG output, creating a all-rounded system with Daze, Burst, and Survival.

For Bangboo, choose Rocketboo to enhance the team’s Fire attribute accumulation efficiency, helping Soldier 11 consistently trigger her team passive and the 4 pcs Inferno Metal set bonus during the Daze period.

When Koleda is on-field and lacks the energy to release the next EX Special, you can switch to Ben at the end of the Basic Attack. After switching, Ben should use a Basic Attack for animation-cancel and then perform the first two stages of his Ex Special if he has enough energy. If not, execute one or two Dash Attacks. While Ben is attacking, use Defensive Assist to switch back to Koleda and start a new rotation. After the enemy is Dazed, ensure Soldier 11’s Chain is the last to be used. During the Daze period, Soldier 11 can use her Ult and EX Special for Burst, followed by one or two sets of Fire Basic Attacks until the enemy recovers from Daze.

In this team, Soldier 11 isn’t closely tied to the other two characters except that she is a Fire attribute character, enabling her team passive, and her solo damage is sufficient. This is why we chose her. Additionally, there isn’t a better fit among the current Attack-type characters for the Koleda and Ben, making the Pure Fire team our top team recommendation.

If Soldier 11 isn’t available, we can choose Nekomata or Corin as alternatives. The overall damage of the team won’t significantly drop, with Nekomata leaning more towards AoE improvement and Corin towards single target. Overall, both characters are good substitutes for Soldier 11.

Soldier 11 Ascension Material

Rank 1 
Req Lv 10

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Rank 2
Req Lv 20

AvatarRankDamageBig02

Rank 3
Req Lv 30

AvatarRankDamageBig02

Rank 4
Req Lv 40

AvatarRankDamageBig03

Rank 5
Req Lv 50

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Other ZZZ Character Builds

Piper, as the second Anomaly character in the game, has revitalized the Physical team and activated the Disorder team. Piper can boost teammates’ damage while efficiently building up Physical Anomaly, making her a highly versatile physical status character.

Pros

  • Astonishing physical status buildup efficiency
  • Provides damage boosts for the whole team

Cons

  • Can’t think of any for now

Lucy’s unique support mode, featuring a one-time activation semi-permanent auto-combat pig squad and attack boost support through hands-free skills, allows her to provide damage increase to teammates while also having her own damage output. She is an excellent versatile attack support for quick clears, unaffected by the environment or pairings. Lucy’s pig squad mechanism means that once Special is activated in the battle, the pigs will continue to fight alongside, whether Lucy is on-field or off-field. Lucy’s buffs depend on her own ATK but cannot exceed 600, which is 400 lower than Soukaku’s. Since Lucy’s buffs are based on a percentage of ATK plus a fixed value, any weapon with an attack main stat can reach the limit.

Pros

  • Low requirements for Main Stats and Sub Stats
  • Has some damage output capability

Cons

  • As a support, the buffs are somewhat insufficient

Lucy’s unique support mode, featuring a one-time activation semi-permanent auto-combat pig squad and attack boost support through hands-free skills, allows her to provide damage increase to teammates while also having her own damage output. She is an excellent versatile attack support for quick clears, unaffected by the environment or pairings. Lucy’s pig squad mechanism means that once Special is activated in the battle, the pigs will continue to fight alongside, whether Lucy is on-field or off-field. Lucy’s buffs depend on her own ATK but cannot exceed 600, which is 400 lower than Soukaku’s. Since Lucy’s buffs are based on a percentage of ATK plus a fixed value, any weapon with an attack main stat can reach the limit.

Pros

  • Low requirements for Main Stats and Sub Stats
  • Has some damage output capability

Cons

  • As a support, the buffs are somewhat insufficient