Baizhi equipped with Rectifier for the fight. Baizhi is one of the 4 Stars Glacio characters in Wuthering Waves.
Baizhi Skills
Baizhi Skills Priority
Baizhi Basic Attack
DMG Multiplier
Base Attack Lv:
Basic Attack Baizhi instructs You’tan to perform up to 4 consecutive attacks, dealing Glacio DMG.
Heavy Attack Baizhi continuously consumes Stamina to command You’tan to attack enemies, dealing Glacio DMG. During Heavy Attack, Baizhi can command You’tan to move.
Mid-air Attack Baizhi consumes Stamina and summons You’tan in mid-air to perform a Plunging Attack, dealing Glacio DMG.
Dodge Counter Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.
Baizhi Resonance Skill
DMG Multiplier
Resonance Skill Lv:
Call You’tan to cause Glacio damage, and immediately restore health to all characters in the nearby team.
Baizhi Resonance Liberation
DMG Multiplier
Resonance Liberation Lv:
Baizhi summons You’tan to restore HP for the entire team, generating 4 stacks of Remnant Entities.
Remnant Entities Remnant Entities follow the active team members and automatically consume 1 stacks of Remnant Entities to attack the targets every 2.5s, dealing Glacio DMG on hit while restoring HP to all team members nearby.
Baizhi Forte Circuit
DMG Multiplier
Forte Circuit Lv:
You’tan A Remnant Creature that answers to Baizhi’s mind and desires while sharing all her attributes. You’tan goes back to Baizhi when Baizhi dodges.
Concentration Baizhi consumes all ‘Concentrations’ when casting Heavy Attack or Resonance Skill Emergency Plan to continuously restore HP for Characters nearby. Each 1 ‘Concentration’ consumed restores HP for 1 time every 2s. When Baizhi consumes ‘Concentration’ to cast Heavy Attack, Baizhi additionally restores Concerto Energy and Resonance Energy; When Baizhi consumes ‘Concentration’ to cast Resonance Skill Emergency Plan, Baizhi additionally restores Concerto Energy.
Concentration Baizhi can hold up to 4 ‘Concentrations’. Baizhi obtains 1 ‘Concentration’ for every Basic Attack on hit.
When hitting a target with Basic Attacks or Heavy Attacks, increases Healing Bonus by 3%/3.5%/4%/4.5%/5%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.
Within 12s after Resonance Skill is released, increases ATK by 3% every 2s, stacking up to 4 time(s). When the number of stacks reaches 12, all stacks will be reset within 1s.
*Calculation is 5 star weapon based on rank 1 stats, 4 star weapon based on rank 5 stats.
In the team, Baizhi holds the role of the primary DPS. With Mortefi’s outro skill, Heavy Attack Damage is enhanced, making Mortefi the ideal choice for Jiyan’s team in the current version. Additionally, Mortefi’s Burning Rhapsody triggers a Coordinated Attack upon the on-field character successfully landing a Heavy Attack on the target. This mechanic significantly amplifies the overall damage output, particularly due to Jiyan’s frequent utilization of heavy attacks.
Jiyan takes on the role of the primary DPS in the team. Nevertheless, Sanhua’s outro skill solely boosts Normal Attack Damage, which doesn’t directly impact Jiyan’s overall damage output. However, Sanhua shines in swiftly swapping between characters and generating energy, which contributes to bolstering the team’s overall damage during combat rotations. Moreover, Sanhua’s RC 6 provides an additional means to amplify the team’s damage potential. This effect increases ATK by 10% for all team members, lasting 20 seconds and allowing for stacking up to 2 times. The triggering condition for this effect is the detonation of an Ice Prism or a Glacier.
In the team, Jiyan assumes the role of the primary DPS. Aalto’s outro skill boosts Aero Damage, making him a suitable choice for Jiyan’s team in the present version. Nonetheless, Aalto struggles with generating Concerto Energy, which detrimentally affects the team’s overall performance.