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Rappa Normal Attack
Energy Regeneration : 20
Weakness Break : 15
Single Target
Deals Imaginary DMG equal to of Rappa’s ATK to one designated enemy.
Launches “Ningu: Demonbane Petalblade.” The first 2 hits deal Imaginary DMG equal to of Rappa’s ATK to one designated enemy and Imaginary DMG equal to of Rappa’s ATK to adjacent targets, and the 3rd hit deals Imaginary DMG equal to of Rappa’s ATK to all enemies.
Enhanced Basic ATK will not recover Skill Points. Attacking enemies that don’t have Imaginary Weakness can still reduce Toughness, whose effect is equal to 50% of the original Toughness Reduction. When Breaking Weakness, triggers the Imaginary Weakness Break effect.
Rappa Skill
Energy Regeneration : 30
Weakness Break : 10
Aoe ATK
Rappa Ultimate
Enhance
Energy Regeneration : 5
Weakness Break : 60
Energy Cost: 140
Enters the “Sealform” state, immediately gains 1 extra turn, obtains 3 points of “Chroma Ink,” and increases Weakness Break Efficiency by and Break Effect by .
While in the “Sealform” state, Basic ATK is enhanced, and Skill and Ultimate cannot be used. After using Enhanced Basic ATK, consumes 1 point of “Chroma Ink.” When “Chroma Ink” is depleted, exits the “Sealform” state.
Rappa Talent
Enhance
Rappa Technique
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First Tier
Second Tier (Ascension 2)
Thrid Tier (Ascension 3)
Thrid Tier (Ascension 3)
First Tier
Second Tier (Ascension 4)
Thrid Tier (Ascension 5)
Thrid Tier (Ascension 5)
First Tier
Second Tier (Ascension 6)
Other Traces
First Tier (Lv. 1)
No Data Found
Rappa Eidolon Level 1
Rappa Eidolon Level 2
Rappa Eidolon Level 3
Rappa Eidolon Level 4
Rappa Eidolon Level 5
Rappa Eidolon Level 6
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Light Cone Name | Ninjutsu Inscription: Dazzling Evilbreaker |
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Rarity | |
Light Cone Type | The Erudition |
Increases the wearer’s Break Effect by 60%/70%/80%/90%/100%. When entering battle, immediately regenerates 30/33/36/39/42 Energy. After the wearer uses Ultimate, obtains “Raiton.” After using 2 Basic ATKs, advances the wearer’s action by 50%/55%/60%/65%/70% and removes “Raiton.” After the wearer uses Ultimate, resets “Raiton.”
Increases Break Effect. When entering battle, immediately regenerates Energy. After the wearer uses Ultimate, obtains “Raiton.” After using Basic ATKs, advances the wearer’s action and removes “Raiton.” After the wearer uses Ultimate, resets “Raiton.”
Increases Break Effect. After the wearer uses Ultimate, increases SPD for a short duration.
Eternal Calculus is a Lightcone that can be obtained from the Herta Store.
Increases ATK. After using an attack, for each enemy target hit, additionally increases ATK. This effect can stack multiple times and last until the next attack. If there are multiple enemies hit, this unit’s SPD also increases for a short duration.
Regenerates Energy immediately upon entering battle and increases DMG dealt by the wearer’s Ultimate.
Increases ATK. When the wearer uses an attack and multiple attacked enemies have the corresponding Weakness, increases CRIT DMG for a short duration.
Main Stats
Sub Stats
Rappa Best Cavern Relics
The % indicates the performance of the Cavern Relics relative to the Cavern Relics with 100%.
2-pc : Increases Break Effect by 16%.
4-pc : If the wearer’s Break Effect is 150% or higher, the Break DMG dealt to the enemy target ignores 10% of their DEF. If the wearer’s Break Effect is 250% or higher, the Super Break DMG dealt to the enemy target additionally ignores 15% of their DEF.
Rappa Best Planar Ornament
The % indicates the performance of the Planar Ornament relative to the Cavern Relics with 100%.
The four different relics mentioned above have relatively small differences. The choice depends on the specific stats required by Rappa to determine which one to select.
2-pc : When allies use follow-up attacks, the wearer gains 1 stack of Merit, stacking up to 5 times. Each stack of Merit increases the DMG dealt by the wearer’s follow-up attacks by 5%. When there are 5 stacks, additionally increases the wearer’s CRIT DMG by 25%.
2-pc : Increases the wearer’s CRIT Rate by 4%. When an enemy target gets defeated, the wearer’s CRIT DMG increases by 4%, stacking up to 10 time(s).
Rappa is a Main DPS in the team. Rappa’s best build is used
Argenti
He is a classic knight of the Knights of Beauty, known for his forthright and candid nature. This noble and admirable man travels the cosmos alone, steadfastly following the Path of Beauty.
Argenti’s duty is to uphold the honor of Beauty. To achieve this, he must engage in battle with piety and ensure that his opponents yield willingly when he strikes with his spear.
Hanya
She serves as one of the judges of the Ten-Lords Commission, specifically tasked with interrogation among the four judge duties: detention, imprisonment, punishment, and interrogation. Hanya excels at reading the karma and sins of criminals, meticulously recording their offenses and punishments with the Oracle Brush.
Spending her days predicting karmic offenses through dreams and enduring the overwhelming flood of information about the mara-struck, Hanya has grown indifferent to the world. Only when she collaborates with her sister and fellow judge, Xueyi, does she briefly reveal her true nature.
Guinaifen
Originally an outworlder, she ended up living on the Xianzhou by chance. Now, she is a passionate and lively street performer, mastering various Xianzhou acrobatics such as fire-breathing, sword-swallowing, bowl-balancing, umbrella-dancing, neck-pulling, and boulder-smashing, among other skills.