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Emilie

Genshin Impact Guide

Emilie Build

Dendro

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Emilie Overview

Emilie, a Fontainian perfumer, one who bottles secrets.

Emilie holds a clandestine occupation as a forensic cleaner, aiding in the examination of crime scenes and exposing hidden criminal truths that would otherwise remain concealed throughout her inquiries.

Emilie is the first character who utilizes Burning as a source to enhance her own Dendro damage capabilities while serving as a Sub DPS.

In Genshin Impact, Emilie is a 5 Stars rarity Dendro character currently in S tier. This Page provides the Best Emilie Build information.

Status
Released
Full Name
Emilie
Nation
Fontaine
Sex
Female
Rarity
Weapon
Polearm
Element
Dendro
Constellation
Pomum de Ambra
Special Dish
A Fragrant Feast of Flavors

Emilie Skills Talents

 

Shadow-Hunting Spear (Custom)

Emilie Normal Attack

Level:
1-Hit DMG
2-Hit DMG
3-Hit DMG
4-Hit DMG
Charged Attack DMG
Charged Attack Stamina Cost
Plunge DMG
Low/High Plunge DMG

Normal Attack
Performs up to 4 consecutive spear strikes.

Charged Attack

Consumes a certain amount of Stamina to perform an upward slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Fragrance Extraction

Emilie Elemental Skill

Level:
Skill DMG
Level 1 Lumidouce Case Attack DMG
Level 2 Lumidouce Case Attack DMG
Lumidouce Case Duration
Spiritbreath Thorn DMG
Spiritbreath Thorn Interval
Skill CD
Creates a Lumidouce Case that deals AoE Dendro DMG.

Lumidouce Case

  • Fires Puffs of Puredew at nearby opponents at intervals, dealing Dendro DMG.
  • When nearby opponents are affected by Burning, they will give off Scents at intervals, and 1 Scent can be created this way every 2s. The Lumidouce Case collects nearby Scents. The Lumidouce Case will level up after gathering 2 of them, after which it will fire 1 extra Puff of Puredew when firing, while the DMG dealt by and DMG AoE of the above attack will also be increased.
  1.  Lumidouce Case created by Emilie herself can exist at any one time. The Case starts at Level 1 and can go up to Level
  2. If the Case does not collect any Scents for 8s while it is on the field, it will go back to Level 1.

At intervals, after Emilie creates a Lumidouce Case this way, a Spiritbreath Thorn will descend in front of her and pierce her opponent, dealing Pneuma-aligned Dendro DMG.

Aromatic Explication

Emilie Elemental Burst

Level:
Level 3 Lumidouce Case Attack DMG
Level 3 Lumidouce Case Duration
CD
Energy Cost
Guiding the fragrances collected within the Case, Emilie converts them into pure Dendro energy, creating a Level 3 Lumidouce Case and stowing existing Cases away. While it exists, the Level 3 Lumidouce Case will not gather nearby Scents, but it will continuously cause Scented Dew to descend, attacking opponents within range and dealing Dendro DMG. During this time, 1 drop of Scented Dew will descend every 0.3 seconds, and 1 opponent can become the target every 0.7 seconds. When the duration ends, a Level 1 Lumidouce Case will be recreated. If a Lumidouce Case was stowed away when using Aromatic Explication, then the Case that was stowed away will be deployed instead, and its duration will be reset. While Aromatic Explication is active, the Elemental Skill “Fragrance Extraction” will not create a Lumidouce Case.

Emilie Passive Talents

 

Utility Passive

 

 

Learned at 1st Ascension

 

 

Learned at 4th Ascension

 

Emilie Constellations

Emilie’s Constellations Comparison

The calculation is based on :
  1. C0R1 Emilie
  2. Burning Team with Single/Double Dendro Characters.
  3. Equipped with Artifacts with 24 Crit Rate/Crit DMG sub stats, 6 other useful sub stats (ER% or ATK%).

Emilie’s Constellations Comparison –  Duo-Dendro Burning Team

Emilie’s Constellations Comparison – Single-Dendro Burning Team

C1: The dupe that provides the biggest boost. It increases the damage of Skill and Talent 2, and also enhances the acquisition rate of ‘Scent’, increasing the additional attack frequency of the Skill. In a Duo-Dendro Burning team, it provides about a 40% increase, while in a Single-Dendro Burning team, it offers more than a 70% increase, making it the Constellation that provides the greatest damage boost.
 

C2: When Skill, Burst, or Talent 2 deals damage, it lowers the enemy’s Dendro RES. This is a valuable RES Reduction multiplier. This dupe increases damage by approximately 20%.

C4: It extends the duration of Burst and reduces the interval between enemy attacks by Burst. In a Single-Dendro team

C6: Unlocks Emilie as a Main DPS. This dupe increases overall damage by approximately 25%.

 

Emilie Constellation Level 1

 

 

Emilie Constellation Level 2

 

 

Emilie Constellation Level 3

 

 

Emilie Constellation Level 4

 

 

Emilie Constellation Level 5

 

 

Emilie Constellation Level 6

 

Top & Best Emilie Builds

Emilie DPS Build

Emilie Best 5-Stars Weapon Comparison – DPS

The % indicates the performance of the 5-Star Weapons relative to the 5-Star Weapon with 100%. The calculation is based on :

  1. C0 Emilie
  2. Burning Team with Double Dendro Characters.
  3. Equipped with Artifacts with 24 Crit Rate/Crit DMG sub stats, 6 other useful sub stats(ER% or ATK%).
  4. Calculation is 5 star weapon based on R1 stats, 3-Star/4-Star weapon based on R5 stats.

Emilie’s S. Weapon: This weapon boosts Emilie’s ATK and grants a DMG increase when Emilie triggers Burning or attacks burning enemies. Additionally, it enhances Emilie’s energy acquisition, making it Emilie’s best weapon.

Staff of Homa provides a significant ATK bonus when Emilie’s HP is below 50%, making it the second-best Polearm for Emilie under these conditions.

This weapon provides an Elemental DMG increase and grants an ATK bonus when using Skill. The bonus doubles when the character is off-field, making it a very suitable weapon for Emilie.

When wielder is above 50% HP, Staff of Homa, without the extra ATK bonus, is not as excellent, providing only about an 82% damage increase.

This calculation assumes Emilie gains 25% BoL through charged attacks, resulting in about a 79% increase for Emilie. At this point, it is recommended to use R5 Deathmatch, but this is provided for reference.

Similar to Crimson Moon, this provides only a 76% increase. If the previously recommended weapons are not available, it is suggested that players use R5 Deathmatch.

Emilie Best 3-Star/4-Star Weapon Comparison – DPS

The % indicates the performance of the 3-Star/4-Star Weapons relative to the 5-Star Weapon with 100%. The calculation is based on :

  1. C0 Emilie
  2. Burning Team with Double Dendro Characters.
  3. Equipped with Artifacts with 24 Crit Rate/Crit DMG sub stats, 6 other useful sub stats(ER% or ATK%).
  4. Calculation is 5 star weapon based on R1 stats, 3-Star/4-Star weapon based on R5 stats.

Deathmatch boosts Crit Rate significantly and provides a substantial ATK bonus in single-target scenarios, making it Emilie’s best 4-star weapon.

Favonius Lance is not ideal for damage increase, providing only about a 64% boost. For a strong Sub DPS like Emilie, it is not recommended to sacrifice her potential to generate energy for teammates.

Emilie Best Artifacts Comparison – DPS

The % indicates the performance of the Artifacts relative to the Artifacts with 100%. The calculation is based on :

  1. C0S1 Emilie
  2. Burning Team with Double Dendro Characters.
  3. Equipped with Artifacts with 24 Crit Rate/Crit DMG sub stats, 6 other useful sub stats(ER% or ATK%).
  4. Due to Emilie’s passive talent ‘Rectification’, Emilie needs 2400 ATK. Artifact Sets that do not increase ATK are at a disadvantage in artifact comparisons. If the team has Pyro Resonance, Tenacity set, Noblesse set, or other sources that can provide an ATK bonus for Emilie, then the expected damage of all sets that do not increase ATK, such as Deepwood set, should be 2% more than it is in below data.

Main Stats

Sand – ATK
Goblet – Dendro Bonus
Circlet – Crit Rate/Crit DMG

Sub Stats

Crit Rate/Crit DMG > ATK% > ER

About ER of Emilie

Different Constellations and whether Emilie has an S. Weapon will result in different damage output methods:

  1. C0R1: It is recommended to build ER for Burst. In this case, there is an Energy Recharge (ER) requirement.
  2. C0R0: It is NOT recommended to build ER for Burst. In this case, there is no ER requirement.
  3. C1: Regardless of the weapon used, it is NOT recommended to build ER for Burst. In this case, there is no ER requirement.
 

Emilia’s ER requirement varies based on the team composition and whether she has S. Weapon. It can be categorized into 4 scenarios:

  1. Single-Dendro, without S. Weapon – 185.19%
  2. Single-Dendro, with S. Weapon – 140.74%
  3. Duo-Dendro, withour S. Weapon – 146.20%
  4. Duo-Dendro, with S. Weapon – 111.11%

2 pc Bonus : ATK +18%
4 pc Bonus : After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field.

2 pc Bonus : Dendro DMG Bonus +15%.
4 pc Bonus : After Elemental Skills or Bursts hit opponents, the targets’ Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.

2 pc Bonus : ATK +18%.
2 pc Bonus : ATK +18%.

2 pc Bonus : ATK +18%.
2 pc Bonus : Dendro DMG Bonus +15%.

2 pc Bonus : Increases Elemental Skill DMG by 20%.
4 pc Bonus : Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.

Top & Best Emilie Team

Emilie Best Team

Emilie is a Sub DPS in the team. Emilie Sub DPS build is used.

Main DPS

Arlecchino

Arlecchino’s attack is converted to Pyro DMG when her Bond of Life is greater than 20% of the HP. Every attack consumes Bond of Life. Bond of life can be refilled via her skill. Arlecchino’s Burst can deals AoE Pyro DMG and reset CD of her skill. Arlecchino can only be healed by her Burst.

Sub DPS

Emilie

Emilie summons ‘Lumidouce Case’, which intermittently deals Dendro damage to nearby enemies. When nearby enemies are in the Burning state, it will intermittently generate ‘Scents’, increasing the range and damage of ‘Lumidouce Case’. Her Elemental Burst further increases the damage of Lumidouce Case.

Shield/Support

Zhongli

Zhongli’s shield provides safe environment for team members, and increase ATK of whole team by using full set of Tenacity of the Millelith.

Healer/Support

Bennett

Bennett’s Elemental Burst provides huge ATK buff and healing to other members.

Emilie Ascension Material

Rank
Req Lv
Cost
Mat#1
Mat#2
Mat#3
Mat#4
1
20
20000
Genshin_Nagadus_Emerald_Sliver
Nagadus Emerald Sliver x 1
Lakelight Lily
Lakelight Lily x 3
enem
Meshing Gear x 3
2
40
40000
Genshin_Nagadus_Emerald_Fragment
Nagadus Emerald Fragment x 3
Genshin_item_Fragment of a Golden Melody
Fragment of a Golden Melody x 2
Lakelight Lily
Lakelight Lily x 10
enem
Meshing Gear x 15
3
50
60000
Genshin_Nagadus_Emerald_Fragment
Nagadus Emerald Fragment x 6
Genshin_item_Fragment of a Golden Melody
Fragment of a Golden Melody x 4
Lakelight Lily
Lakelight Lily x 20
Tubion Device
Mechanical Spur Gear x 12
4
60
80000
Genshin_Nagadus_Emerald_Chunk
Nagadus Emerald Chunk x 3
Genshin_item_Fragment of a Golden Melody
Fragment of a Golden Melody x 8
Lakelight Lily
Lakelight Lily x 30
Tubion Device
Mechanical Spur Gear x 18
5
70
100000
Genshin_Nagadus_Emerald_Chunk
Nagadus Emerald Chunk x 6
Genshin_item_Fragment of a Golden Melody
Fragment of a Golden Melody x 12
Lakelight Lily
Lakelight Lily x 45
enem
Artificed Dynamic Gear x 12
6
80
120000
Genshin_Nagadus_Emerald_Gemstone
Nagadus Emerald Gemstone x 6
Genshin_item_Fragment of a Golden Melody
Fragment of a Golden Melody x 20
Lakelight Lily
Lakelight Lily x 60
enem
Artificed Dynamic Gear x 24

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