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Lull Attack/Resistance
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Lull Attack/Resistance (Japanese: 攻撃魔防の凪 Attack/Resistance Lull) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Lull Atk/Res 1, Lull Atk/Res 2 and Lull Atk/Res 3 in order from lowest to highest. Lull Atk/Res reduces the foe's attack and resistance and neutralizes their bonuses to those stats; the size of the stat drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Lull Atk/Res 1) |
B | Inflicts −1 each to attack and resistance on foe and neutralizes foe's bonuses to attack and resistance during combat. | 60 | -- | ✓ | -- | ||
Heroes (Lull Atk/Res 2) |
B | Inflicts −2 each to attack and resistance on foe and neutralizes foe's bonuses to attack and resistance during combat. | 120 | Lull Atk/Res 1 | ✓ | -- | ||
Heroes (Lull Atk/Res 3) |
B | Inflicts −3 each to attack and resistance on foe and neutralizes foe's bonuses to attack and resistance during combat. | 240 | Lull Atk/Res 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Lull Atk/Res 1 | Lull Atk/Res 2 | Lull Atk/Res 3 | |
Unit (★★★★) | Ilyana: Awakened Appetite | Ilyana: Awakened Appetite | — |
Unit (★★★★★) | Bramimond: The Enigma • Byleth: The Fódlan Star • Guinivere: Princess of Bern • Kiria: Cool Façade • Líf: Undying Ties Duo • Marianne: Adopted Daughter • Pent: Mage General • Sigurd: Destined Duo | Bramimond: The Enigma • Byleth: The Fódlan Star • Guinivere: Princess of Bern • Kiria: Cool Façade • Líf: Undying Ties Duo • Marianne: Adopted Daughter • Pent: Mage General • Sigurd: Destined Duo | Bramimond: The Enigma • Byleth: The Fódlan Star • Guinivere: Princess of Bern • Ilyana: Awakened Appetite • Kiria: Cool Façade • Líf: Undying Ties Duo • Marianne: Adopted Daughter • Pent: Mage General • Sigurd: Destined Duo |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Lull Atk/Res 1) |
Inflicts Atk/Res-1 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、魔防-1、かつ
敵の攻撃、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Res 2) |
Inflicts Atk/Res-2 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、魔防-2、かつ
敵の攻撃、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Res 3) |
Inflicts Atk/Res-3 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、魔防-3、かつ
敵の攻撃、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lull Attack/Resistance |
Abbreviated as Lull Atk/Res. |
Japanese |
攻撃魔防の凪 |
Attack/Resistance Lull |
Spanish |
Calma Ataque/Resistencia |
Attack/Resistance stillness; abbreviated as Calma Ata/Res in the European localization and as Calma Atq./Res. in the American localization. |
French |
Répit Attaque/Résistance |
Attack/Resistance relief; abbreviated as Répit Atq/Rés. |
German |
Angriff/Resistenz-Tief |
Attack/Resistance Depression; abbreviated as Agr./Res.-Tief. |
Italian |
Culla Attacco/Resistenza |
Attack/Resistance cradle; abbreviated as Culla Att/Res. |
Portuguese |
Ataque/Resistência calma |
Calm Attack/Resistance; abbreviated as Atq./Res. calm. |
Traditional Chinese |
攻擊魔防的靜謐 |
Attack/Resistance stillness |