Put Safe on all your party members to avoid the Hit's dying 10-Hits attack. Either that, or equip shields with good evasion.
PlayStation bestiary
Power, also known as Hit, is a boss in Final Fantasy VI fought as part of the second tier of the Statue of the Gods, alongside Tiger, Machine, and Magic.
Stats[]
Battle[]
Power only attacks with physical strikes, easily making it the weakest enemy in the second tier. When Power is defeated, it uses its special attack, 10-Hit Combo, which does more damage than normal attacks, followed by nine normal attacks.
The player can avoid its attacks by summoning Phantom or casting Vanish before killing Power. Its attacks can also be easily be survived by casting Protect on the party before killing Power.
Formations[]
Number | Enemies | Encounter flags | Introduction flag | Musical theme | Magic AP | |||
---|---|---|---|---|---|---|---|---|
Normal | Back | Surrounded | Side | |||||
512 | Power, Tiger, Machine, Magic | Pre-drawn | Dancing Mad (2) | — | ||||
No victory pose upon winning. Hide start messages. Prevent triple 7 for Joker's Death. |
AI script[]
Attack Turns:
1st Turn: Attack (100%)
If killed:
- 10-Hit Combo (100%)
- Attack (100%)
- Attack (100%)
- Attack (100%)
- Attack (100%)
- Attack (100%)
- Attack (100%)
- Attack (100%)
- Attack (100%)
- Attack (100%)
Other appearances[]
Pictlogica Final Fantasy[]
Final Fantasy Record Keeper[]
Behind the scenes[]
According to the Final Fantasy III Nintendo Player's Guide, the second tier which includes Power, Tiger, Magic, and Machine is supposed to be a rematch of Goddess from the Warring Triad.[1] No official material support this; the idea was created by Nintendo of America.
The SNES version of Final Fantasy VI censored the appearance of Hit so that its sprite wore a loincloth. The female figure at the core of the second tier was similarly censored with clothing offering more coverage.
Gallery[]
Related enemies[]
Citations[]
- ↑ Final Fantasy III Nintendo Player's Guide, p.129