The Scholar is a Job in Final Fantasy XIV, introduced along with the Discipline of Magic Arcanist in A Realm Reborn. Players start as an Arcanist, and may upgrade to Scholar using the Soul Crystal obtained from the quest "Forgotten but Not Gone" after Arcanist reaches level 30 and completing the quests Sylph-management and Sinking Doesmaga. Prior to Final Fantasy XIV: Stormblood, players had to have Conjurer at level 15 as another prerequisite to unlock the Scholar job.
The player may also upgrade to the Summoner job using the Soul Crystal obtained from the quest Austerities of Flame after Arcanist reaches level 30. Both jobs can be unlocked on the same character and share experience points. As such leveling one job will also level the other. As Summoner is a more direct continuation from the Arcanist class, both being of the magic ranged DPS role instead of healer, details on Arcanist are covered on the Summoner page.
Profile[]
In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym's scholars that allowed their mundane army of mariners to throw back would-be conquerors time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures' magicks to heal the wounded and bolster the strength of their allies.
Lodestone
Scholars are accompanied by a fairy, which aids them in their duties. Unlike carbuncle or an egi, fairies do not attack enemies; they can only heal allies instead. They are classified as a Barrier Healer, as their skillset prevent their allies to receive damages in the first place. Prior to Endwalker, Alphinaud Leveilleur is classified as Academician, a unique form of Scholar.
Story[]
History[]
At the War of the Magi on the Fifth Astral Era, the nation of Nym, with its scant population of sorcerous adepts, found itself at a distinct disadvantage when pitted against the ruthless black mages of Mhach or the relentless white mages of Amdapor. Thus it was that the Nymian military relegated its few precious sorcerers to a specialized support role within its standing army. Rather than serve as simple healers, however, these men and women were expected to take command of the battlefield, and weave spells that maximized the mariners' effectiveness in combat.
Nymian mages learned to bind and control faeries that they might entrust the otherworldly creatures with a share of the restorative duties. This allowed these students of war to focus more fully upon strategy and tactics, a practice which earned them the title of Scholar. But even the most brilliant tacticians could not outmaneuver the tragedy that was to come. As befell many wonders of the era, both the military wisdom of Nym and the disciples of its teaching were lost to the floods of the Sixth Umbral Calamity.
A Realm Reborn[]
After finishing their Arcanist training, the Warrior of Light assists the Marauder Alka Zolka in his research on Nym and its military tactics. While searching for stolen Nymian artifacts, the Warrior of Light accidentally attunes to a Soul of the Scholar. With it, the they summon two aspects of the fairy within: Eos and Selene.
After Alka realizes how potent Scholars are, he wonders why the Warrior of Light only has a fraction of that power. As the fairy a Scholar summons lived in the Soul Crystal, Alka theorizes that any knowledge it could give is based on the memories of its fairy. To restore the fairy’s memory, the Warrior of Light visits the ruins of Nym in Outer La Noscea. The familiar sights help the fairy regain some memories, including the spell Succor, which the Warrior of Light learns. When they return to Alka, he theorizes that the fairy within each Soul Crystal is unique with individual thoughts, emotions, and memories.
Continuing his research, Alka finds records about Nymian Marauders. To test the synergy between Marauders and Scholars, Alka invites the Warrior of Light to help him dispose of a tonberry seen around Bronze Lake. When they confront the tonberry it mutters about "my sun." After defeating the peculiar tonberry, Alka tries to end it, but is stopped by the fairy. The tonberry escapes into Bronze Lake, the fairy appearing relieved.
With the discovery of an illustration depicting a garment Scholars used to wear, Alka designs a replicate of it and commissions the guildmasters of various crafters' guilds to create it. After the Warrior of Light gathers the garment, Alka shares information about a plague that ravaged the city of Nym. The Warrior of Light uses this knowledge to help recover more of the fairy’s memory by healing patients at Camp Bronze Lake and the fairy remembers the spell Sacred Soil.
The Marauders' Guild dispatches Alka and the Warrior of Light to dispose of more tonberries that have emerged from Bronze Lake. The pair reencounters the peculiar tonberry from the first sighting. It begs the fairy to stay away before jumping into Bronze Lake and swimming to the Wanderer’s Palace. When they corner the peculiar tonberry, the fairy stops Alka from attacking it. Despite Alka's frustration, the Warrior of Light heals the peculiar tonberry with the fairy's help.
The tonberry wakes up far more coherent than it had been before due to the fairy's healing. After being apprised of the situation, the tonberry introduces himself as Surito Carito, a Nymian Scholar who fought the plague that turned the afflicted into tonberries. The afflicted had lost their minds due to the abandonment they faced after being quarantined in the Wanderer's Palace and the Soul Crystal the Warrior of Light had attuned to was originally Surito's, along with the fairy inside, whose name was Lily. Moved by Surito's story, Alka escorts him and Lily out of the dungeon. The Warrior of Light experiences a vision of Surito in his original form walking side by side with Lily.
When the group returns to Bronze Lake, Alka leaves for the Marauders' Guild, unsure of how to explain the situation to his superiors. Surito gives the Warrior of Light a traditional Scholar's gown, the spell Lustrate, and his blessing to keep the Soul Crystal. He explains that the Soul Crystal no longer responds to him due to his affliction, and how he sees the Warrior of Light as a fit inheritor of its knowledge.
Final Fantasy XIV: Heavensward[]
Final Fantasy XIV: Stormblood[]
Final Fantasy XIV: Shadowbringers[]
Equipment[]
Scholars wield books as their weapons, some of which they share with arcanists and summoners at lower levels. Their armor is primarily made up of "Healing" gear, armor with low physical defense and high magic defense that they share with other healer classes.
The primary attribute for scholars is mind, which boosts their attack and healing magic potency, and should always be prioritized over other attributes. As a healer discipline, they have access to the healer-exclusive piety attribute, which improves their MP regeneration.
Lists of scholar equipment | |
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Job Gauge[]
The Job Gauge was introduced in 4.0 Stormblood. Arcanist and both of its jobs use Aetherflow Gauge and the Scholar uses the Faerie Gauge.
The Aetherflow Gauge indicates how many Aetherflow stacks are available. Using the Aetherflow command grants a maximum of three stacks. A stack is consumed when executing certain actions such as Energy Drain or their instant cast healing spells. Aetherflow stacks are also represented by the Aetherflow status on the Scholar.
The Scholar's Faerie Gauge indicates the current amount of fae aether within a faerie. Certain actions, such as Excogitation, allow the accumulation of fae aether. The gauge is spent by using the action Aetherpact, linking the fairy with a target, healing them over time.
In Shadowbringers, the Aetherflow Gauge was slightly changed visually, but retains the three charges. After reaching Level 80, Scholars can summon Seraph, which runs on her own unique timed gauge.
Abilities[]
Class and Job Actions[]
When changing from Arcanist/Summoner to Scholar, most abilities that are shared between the two jobs have different effects. These changed abilities are marked by the game as Scholar abilities instead of Arcanist.
Action | Level | Type | Cast | Recast | MP Cost | Range | Area |
---|---|---|---|---|---|---|---|
Ruin |
1 | Spell | 1.5s | 2.5s | 300 MP | 25y | — |
Deals unaspected damage with a potency of 150.
Upgrades to Broil. | |||||||
Bio |
2 | Spell | Instant | 2.5s | 300 MP | 25y | — |
Deals unaspected damage over time.
Upgrades to Bio II. | |||||||
Physick |
4 | Spell | 1.5s | 2.5s | 400 MP | 30y | — |
Restores target's HP. | |||||||
Summon Eos |
4 | Spell | 1.5s | 2.5s | 200 MP | — | — |
Summons the faerie Eos to fight at your side. When set to guard, automatically casts Embrace on party members who suffer damage. | |||||||
Resurrection |
12 | Spell | 8s | 2.5s | 2400 MP | 30y | — |
Resurrects target to a weakened state. | |||||||
Whispering Dawn |
20 | Ability | Instant | 60s | — | — | — |
Orders faerie to execute Whispering Dawn. If Seraph is summoned, orders her to execute Angel's Whisper.
| |||||||
Bio II |
26 | Spell | Instant | 2.5s | 300 MP | 25y | — |
Deals unaspected damage over time.
Upgrades to Biolysis. | |||||||
Adloquium |
30 | Spell | 2s | 2.5s | 1000 MP | 30y | — |
Restores target's HP.
Effect cannot be stacked with certain sage barrier effects. Action changes to Manifestation under the effect of Seraphism. | |||||||
Succor |
35 | Spell | 2s | 2.5s | 1000 MP | — | 15y radius |
Restores own HP and the HP of all nearby party members.
Effect cannot be stacked with certain sage barrier effects. Succor Mastery Upgrades to Concitation. | |||||||
Ruin II |
38 | Spell | Instant | 2.5s | 400 MP | 25y | — |
Deals unaspected damage with a potency of 140 ( 160, 180, 200, 220). | |||||||
Fey Illumination |
40 | Ability | Instant | 120s | — | — | — |
Orders faerie to execute Fey Illumination. If Seraph is summoned, orders her to execute Seraphic Illumination.
Effect cannot be stacked with Seraphic Illumination. | |||||||
Aetherflow |
45 | Ability | Instant | 60s | — | — | — |
Restores 20% of maximum MP.
Can only be executed while in combat. | |||||||
Energy Drain |
45 | Ability | Instant | 1s | — | 25y | — |
Deals unaspected damage with a potency of 100.
| |||||||
Lustrate |
45 | Ability | Instant | 1s | — | 30y | — |
Restores target's HP.
| |||||||
Art of War |
46 | Spell | Instant | 2.5s | 400 MP | — | 5y radius |
Deals unaspected damage with a potency of 150 ( 165) to all nearby enemies.
Upgrades to Art of War II. | |||||||
Sacred Soil |
50 | Ability | Instant | 30s | — | 30y | 15y radius |
Creates a designated area in which party members will only suffer 90% of all damage inflicted. | |||||||
Indomitability |
52 | Ability | Instant | 30s | — | — | 15y radius |
Restores own HP and the HP of all nearby party members.
| |||||||
Broil |
54 | Spell | 1.5s | 2.5s | 400 MP | 25y | — |
Deals unaspected damage with a potency of 220.
Upgrades to Broil II. | |||||||
Deployment Tactics |
56 | Ability | Instant | 120s ( 90s) |
— | 30y | 30y radius |
Extends Galvanize effect cast on self or target to nearby party members.
No effect when target is not under the effect of Galvanize. | |||||||
Emergency Tactics |
58 | Ability | Instant | 15s | — | — | — |
Transforms the next Galvanize and Catalyze statuses into HP recovery equaling the amount of damage reduction intended for the barrier.
| |||||||
Dissipation |
60 | Ability | Instant | 180s | — | — | — |
Orders your faerie away while granting you a full Aetherflow stack. Also increases healing magic potency by 20%.
Current faerie will return once the effect expires. | |||||||
Excogitation |
62 | Ability | Instant | 45s | — | 30y | — |
Grants self or target party member the effect of Excogitation, restoring HP when member's HP falls below 50% or upon effect duration expiration.
| |||||||
Broil II |
64 | Spell | 1.5s | 2.5s | 400 MP | 25y | — |
Deals unaspected damage with a potency of 240.
Upgrades to Broil III. | |||||||
Chain Stratagem |
66 | Ability | Instant | 120s | — | 25y | — |
Increases rate at which target takes critical hits by 10%.
Enhanced Chain Stratagem Action optionally changes to Baneful Impaction upon execution. | |||||||
Aetherpact |
70 | Ability | Instant | 3s | — | 30y | — |
Orders faerie to execute Fey Union with target party member. Effect ends upon reuse.
Faerie Gauge is depleted by 10 periodically while HP is restored. Fey Union effect fades upon execution of other faerie actions or when party member moves from within 30 yalms of the faerie. | |||||||
Dissolve Union |
70 | Ability | Instant | 1s | — | — | — |
Dissolves current Fey Union. | |||||||
Biolysis |
72 | Spell | Instant | 2.5s | 400 MP | 25y | — |
Deals unaspected damage over time.
| |||||||
Broil III |
72 | Spell | 1.5s | 2.5s | 400 MP | 25y | — |
Deals unaspected damage with a potency of 255.
Upgrades to Broil IV. | |||||||
Recitation |
74 | Ability | Instant | 90s (Enhanced Recitation 60s) |
— | — | — |
Allows the execution of Adloquium, Succor (Succor Mastery Concitation), Indomitability, or Excogitation without consuming resources while also ensuring critical HP is restored.
| |||||||
Fey Blessing |
76 | Ability | Instant | 60s | — | — | — |
Orders faerie to execute Fey Blessing.
| |||||||
Summon Seraph |
80 | Ability | Instant | 120s | — | — | — |
Summons Seraph to fight at your side. When set to guard, automatically casts Seraphic Veil on party members who suffer damage. Cannot summon Seraph unless a pet is already summoned. Current pet will leave the battlefield while Seraph is present, and return once gone.
Action optionally changes to Consolation upon execution. | |||||||
Consolation |
80 | Ability | Instant | 30s | — | — | — |
Orders Seraph to execute Consolation.
| |||||||
Broil IV |
82 | Spell | 1.5s | 2.5s | 400 MP | 25y | — |
Deals unaspected damage with a potency of 295 (Tactician's Mastery 310). | |||||||
Art of War II |
82 | Spell | Instant | 2.5s | 400 MP | — | 5y radius |
Deals unaspected damage with a potency of 180 to all nearby enemies. | |||||||
Protraction |
86 | Ability | Instant | 60s | — | 30y | — |
Increases maximum HP of a party member or self by 10% and restores the amount increased.
| |||||||
Expedient |
90 | Ability | Instant | 120s | — | — | 15y radius |
Grants Expedience and Desperate Measures to all nearby party members.
| |||||||
Baneful Impaction File:Baneful Impaction from Final Fantasy XIV icon.png |
92 | Ability | Instant | 1s | — | 25y | 5y radius |
Deals unaspected damage over time to target and all enemies nearby it.
Can only be executed while under the effect of Impact Imminent. | |||||||
Concitation File:Concitation from Final Fantasy XIV icon.png |
96 | Spell | 2s | 2.5s | 1000 MP | — | 15y radius |
Restores own HP and the HP of all nearby party members.
Effect cannot be stacked with certain sage barrier effects. Action changes to Accession under the effect of Seraphism. | |||||||
Seraphism File:Seraphism from Final Fantasy XIV icon.png |
100 | Ability | Instant | 180s | — | — | — |
Gradually restores the HP of self and all party members within a radius of 50 yalms.
Additional Effect: Resets Emergency Tactics recast timer and reduces its recast timer to 1s Duration: 20s Effect cannot be stacked with Dissipation. Can only be executed while a faerie is summoned and you are in combat. | |||||||
Manifestation File:Manifestation from Final Fantasy XIV icon.png |
100 | Spell | Instant | 2.5s | 1000 MP | 30y | — |
Restores target's HP.
Effect cannot be stacked with certain sage barrier effects. | |||||||
Accession File:Accession from Final Fantasy XIV icon.png |
100 | Spell | 2s | 2.5s | 1000 MP | — | 15y radius |
Restores own HP and the HP of all nearby party members.
Effect cannot be stacked with certain sage barrier effects. |
Pet actions[]
Actions[]
Action | Level | Type | Cast | Recast | Range | Area |
---|---|---|---|---|---|---|
Embrace |
1 | Spell | Instant | 3s | 40y | — |
Restores target's HP.
※This action cannot be assigned to a hotbar. | ||||||
Whispering Dawn |
20 | Ability | Instant | — | — | 15y radius |
Gradually restores the HP of all nearby party members.
※This action cannot be assigned to a hotbar. | ||||||
Fey Illumination |
40 | Ability | Instant | — | — | 30y radius |
Increases healing magic potency of all nearby party members by 10%, while reducing magic damage taken by all nearby party members by 5%.
Effect cannot be stacked with Seraphic Illumination. | ||||||
Fey Union |
70 | Ability | Instant | — | 30y | — |
Gradually restores HP of party member with which faerie has a Fey Union.
Faerie Gauge is depleted while HP is restored. Fey Union effect fades upon execution of other faerie actions. Party member must be within 30 yalms. | ||||||
Fey Blessing |
76 | Ability | Instant | — | — | 20y radius |
Restores the HP of all nearby party members.
※This action cannot be assigned to a hotbar. | ||||||
Seraphic Veil |
80 | Spell | Instant | 3s | 30y | — |
Restores target's HP.
※This action cannot be assigned to a hotbar. | ||||||
Angel's Whisper |
80 | Ability | Instant | — | — | 15y radius |
Gradually restores the HP of all nearby party members.
※This action cannot be assigned to a hotbar. | ||||||
Seraphic Illumination |
80 | Ability | Instant | — | — | 30y radius |
Increases healing magic potency of nearby party members by 10%, while reducing magic damage taken by nearby party members by 5%.
Effect cannot be stacked with Fey Illumination. | ||||||
Consolation |
80 | Ability | Instant | — | — | 30y radius |
Restores the HP of all nearby party members.
※This action cannot be assigned to a hotbar. |
Commands[]
Role Actions[]
Action | Level | Type | Cast | Recast | MP Cost | Range | Area |
---|---|---|---|---|---|---|---|
Repose |
8 | Spell | 2.5s | 2.5s | 600 MP | 30y | — |
Afflicts target with Sleep
Cancels auto-attack upon execution. | |||||||
Esuna |
10 | Spell | 1s | 2.5s | 400 MP | 30y | — |
Removes a single detrimental effect from target. | |||||||
Lucid Dreaming |
14 | Ability | Instant | 60s | — | — | — |
Gradually restores own MP.
| |||||||
Swiftcast |
18 | Ability | Instant | 60s (Enhanced Swiftcast 40s) |
— | — | — |
Next spell is cast immediately.
| |||||||
Surecast |
44 | Ability | Instant | 120s | — | — | — |
Spells can be cast without interruption.
| |||||||
Rescue |
48 | Ability | Instant | 120s | — | 30y | — |
Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. |
Traits[]
Name | Level | Description |
---|---|---|
Maim and Mend |
20 | Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%. |
Corruption Mastery |
26 | Upgrades Bio to Bio II. |
Maim and Mend II |
40 | Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%. |
Broil Mastery |
54 | Upgrades Ruin to Broil and increases the potency of Ruin II to 160, and Art of War to 165. |
Broil Mastery II |
64 | Upgrades Broil to Broil II and increases the potency of Ruin II to 180. |
Corruption Mastery II |
72 | Upgrades Bio II to Biolysis. |
Broil Mastery III |
72 | Upgrades Broil II to Broil III and increases the potency of Ruin II to 200. |
Enhanced Sacred Soil |
78 | Adds an additional effect to Sacred Soil that grants healing over time. |
Broil Mastery IV |
82 | Upgrades Broil III to Broil IV and increases the potency of Ruin II to 220. |
Art of War Mastery |
82 | Upgrades Art of War to Art of War II. |
Enhanced Healing Magic |
85 | Increases the healing potency of Physick to 450, Embrace to 180, and Seraphic Veil to 180. Increases the barrier potency of Adloquium to 180% the amount healed and Succor to 160% the amount healed. |
Enhanced Deployment Tactics |
88 | Reduces Deployment Tactics recast time to 90 seconds. |
Enhanced Chain Stratagem File:Enhanced Chain Stratagem from Final Fantasy XIV icon.png |
92 | Grants Impact Imminent upon using Chain Stratagem.
|
Tactician's Mastery File:White Magic Mastery from Final Fantasy XIV icon.png |
94 | Increases the potency of Biolysis's damage over time effect to 75 and Broil IV to 310. |
Succor Mastery File:Succor Mastery from Final Fantasy XIV icon.png |
96 | Upgrades Succor to Concitation. |
Enhanced Recitation File:Enhanced Recitation from Final Fantasy XIV icon.png |
98 | Reduces Recitation recast time to 60 seconds. |
Role Traits[]
Name | Level | Description |
---|---|---|
Enhanced Swiftcast File:Enhanced Swiftcast from Final Fantasy XIV icon.png |
94 | Reduces Swiftcast recast time to 40 seconds. |
PvP Actions[]
Action | Type | Cast | Recast | MP Cost | Range | Area |
---|---|---|---|---|---|---|
Broil IV |
Spell | 1.44s | 2.4s | – | 25y | – |
Deals unaspected damage with a potency of 5,000. | ||||||
Adloquium |
Spell | Instant | 15s | – | 30y | – |
Restores target's HP.
Barrier potency is increased by 50% when you are under the effect of Recitation.
This action does not share a recast timer with any other actions. | ||||||
Biolysis |
Spell | Instant | 15s | – | 25y | – |
Afflicts target with Biolysis and Biolytic.
Potency is increased by 50% if you are under the effect of Recitation.
This action does not share a recast timer with any other actions. | ||||||
Deployment Tactics |
Ability | Instant | 15s | – | 30y | 15y radius |
Extends Galvanize and Catalyze effects cast on self or target to nearby party members. When targeting an enemy, extends Biolysis and Biolytic effects to other nearby enemies.
No effect on targets not under effects applied by you, players riding machina, or non-player combatants.
| ||||||
Mummification |
Ability | Instant | 20s | – | 8y | 8y cone |
Deals unaspected damage with a potency of 6,000 to all enemies in a cone before you.
| ||||||
Expedient |
Ability | Instant | 30s | – | – | 30y radius |
Grants Expedience and Desperate Measures to self and all nearby party members.
| ||||||
Consolation |
Ability | Instant | 20s | – | – | – |
Orders Seraph to execute Consolation.
Can only be executed while Seraph is summoned. | ||||||
Seraphic Veil |
Spell | Instant | 2.5s | – | 30y | – |
Restores target's HP.
※This action cannot be assigned to a hotbar. | ||||||
Consolation |
Ability | Instant | 1s | – | – | 20y radius |
Restores the HP of all nearby party members.
※This action cannot be assigned to a hotbar. | ||||||
Summon Seraph |
Limit Break | Instant | 10s | – | 30y | 10y radius |
Summons Seraph to fight at a designated location. Seraph will execute Seraph Flight immediately after being summoned. Automatically casts Seraphic Veil on party members who suffer damage.
Can only be executed when the limit gauge is full. | ||||||
Seraph Flight |
Limit Break | Instant | 1s | – | – | 10y radius |
Grants Seraph Flight and Excogitation to all nearby party members.
※This action cannot be assigned to a hotbar. | ||||||
Standard-issue Elixir |
Ability | 4.5s | 5s | — | — | — |
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | ||||||
Recuperate |
Ability | Instant | 1s | 2500 MP | — | — |
Restores own HP.
| ||||||
Purify |
Ability | Instant | 30s | — | — | — |
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Can be used even when under the effect of certain status afflictions. | ||||||
Guard |
Ability | Instant | 30s | — | — | — |
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Movement speed is reduced by 50% for the duration of this effect. | ||||||
Sprint |
Ability | Instant | 1.5s | — | — | — |
Increases movement speed. Effect ends upon reuse or execution of another action. |
Removed actions[]
The following actions are no longer usable. Removed actions will still appear on a hotbar, their icon greyed out icon with a red strikethrough. They will have no effect and must be removed by the player. The given statistics represent their last form before their removal.
Action | Level | Type | Cast | Recast | MP Cost | Range | Area |
---|---|---|---|---|---|---|---|
Summon Selene |
4 | Spell | 1.5s | 2.5s | 200 MP | — | — |
Summons the faerie Selene to fight at your side. When set to guard, automatically casts Embrace on party members who suffer damage.
Removed in patch 6.4. | |||||||
Sustain |
18 | Spell | 1s Base value; The higher the player's Spell Speed, the lower the cast time will be | 2.5s Base value; the higher the character's Spell Speed stat, the lower the recast time will be | 500 Current datamined value; ability was removed before current MP system was introduced and actual MP cost may vary. | 30y | — |
Continuously restores 8% of pet's HP. Duration: 9s Removed in patch 5.0. | |||||||
Virus |
12 | Ability | Instant | 90s | — | 25y | — |
Reduces target's STR and DEX by 15%. Duration: 10s Grants target immunity to the same effect for 1 minute after effect ends. 28 Supervirus: Adds 15% INT and MND enfeeblement to virus. Removed in patch 4.0. | |||||||
Eye for an Eye |
34 | Ability | Instant | 180s | — | 25y | — |
Erects a magicked barrier around a single party member or pet. Duration: 30s Barrier Effect: 20% chance that when barrier is struck, the striker will deal 10% less damage Duration: 20s 34 Enhanced Eye for an Eye: Shortens recast time to 120 seconds. Replaced by Eye for an Eye Role Action in patch 4.0. | |||||||
Leeches |
40 | Spell | 1s | 2.5s | — | 30y | — |
Removes a single detrimental effect from target.
Removed in patch 4.0. | |||||||
Rouse |
42 | Ability | Instant | 60s | — | 25y | — |
Increases healing magic potency and damage dealt by pet by 40%. While roused, pet will be immune to Stun, Sleep, Bind, and Heavy. Duration: 20s Removed in patch 5.0. | |||||||
Miasma II |
46 | Spell | Instant | 2.5s Base value; the higher the character's Spell Speed stat, the lower the recast time will be | 1400 Current datamined value; ability was removed before current MP system was introduced and actual MP cost may vary. | — | 5y radius |
Deals unaspected damage with a potency of 100 to all nearby enemies. Additional Effect: Unaspected damage over time Potency: 25 Duration: 12s Removed in patch 5.0. | |||||||
Shadow Flare |
50 | Ability | Instant | 60s | — | 25y | 5y radius |
Envelops a designated area in a veil of magicked shadows, dealing damage with a potency of 50 to any enemies who enter. Duration: 15s Additional Effect: Slow +5% Cannot be used with any other area-creating actions. Removed in patch 5.0. |
Limit Break[]
Scholars' Limit Breaks focus on restoring the HP and MP of their allies. Scholars have the same Level 1 and Level 2 limit breaks as other Healers.
Ability | Level | Description | Image |
---|---|---|---|
Healing Wind | 1 | Restores 25% of HP of all nearby party members. | |
Breath of the Earth | 2 | Restores 60% of HP of all nearby party members. | |
Angel Feathers | 3 | Restores 100% of HP of all nearby party members. Revives any KO'd allies with full MP and no weakness. |
Other appearances[]
Final Fantasy Record Keeper[]
Final Fantasy Trading Card Game[]
Scholar appears in Final Fantasy Trading Card Game as Ice-elemental Backup cards.
Gallery[]
- Artworks and screenshots
- Arms and Gear sets
- Summons
- PvE actions
- Pet only actions
- Role actions
- Removed Actions