Overview[]
- Origin: Final Fantasy Brave Exvius
- Type: Story Event
- Reference: Announcement
- Event Period: 7/5/19 00:00 - 7/18/19 23:59 PST
The area map has several stages which must be cleared in order. Parties and equipment can't be changed on the area map. You will not be able to return to the home screen until you complete all stages or give up. Losing on a battle will also return you to the home screen, losing all progress and energy used unless lapis is used to revive.
There are two types of stages, one being battle stages, in which wave battles occurs, and the other being scenario stages, in which story scenes play out.
Rewards[]
Featured[]
Name | Effect | Materials |
---|---|---|
ATK+64, MP +10% Element: Wind | ||
DEF+20, SPR+30 Resistance: Ice (+30%), Light (+30%) |
Silver-Gray Log (105) Silver Orb (105) Silver Hilt (90) Seawolf Fang (80) Magic Silver Ingot (1) |
Battle Info[]
Name | Energy | Rank EXP |
---|---|---|
Knight of the Sacred Shield | 15 | 675 |
Visitors from the Heavens | 25 | 1154 |
Fellowship of the Knights | 35 | 1652 |
Hand of Deliverance | 45 | 2150 |
Reconnaissance | 55 | 2715 |
The Girl From Kolobos | 65 | 3250 |
Sortie | 75 | 3748 |
Guardians of the World | 85 | 4500 |
Bonus Stage | 90 | 2073 |
Total | 490 | 21917 |
Mission Checklist[]
Usage or kill missions are bolded. If you are using magic to fulfill elemental damage condition take note when a stage contains "no magic/black magic" and "deal elemental damage" combo, indicated with
Knight of the Sacred Shield | |
---|---|
Friese | Sacred Shield Charlotte in party (Companion included) No items No continues |
Shepard | Deal ice damage to an enemy No recovery magic No continues |
Different Powers | Get a chain of 3 or more in 1 turn No items No continues |
Subordinates' Rivalry | Use a limit burst Clear without an ally being KO'd No continues |
Bird of Misfortune | Use white magic Deal light damage to an enemy Defeat the fiery chick's party within 5 turns |
Visitors from the Heavens | |
---|---|
The Cavalry Arrives | Friese in party (Companion included) No items No continues |
For the Commander - 1 | Activate an element chain 2 times or more in 1 turn No green magic No continues |
For the Commander - 2 | Deal wind damage to an enemy No recovery magic No continues |
The Engineers Strike Back | Get a chain of 5 or more in 1 turn No limit bursts No continues |
Flurry of Bats | Use a limit burst No items Defeat the sand bat's party within 5 turns |
Fellowship of the Knights | |
---|---|
Pirate Raid | Shepard in party (Companion included) No items No continues |
Supposition | Deal lightning damage to an enemy Use magic No continues |
Subordinates' Mettle | No magic No limit bursts No continues |
Land Ho | Activate an element chain 3 times or more in 1 turn Use black magic No continues |
Curse of the Sea | No recovery magic Clear without an ally being KO'd Defeat Yao Bikuni with a limit burst |
Hand of Deliverance | |
---|---|
Emperor's Kindness | Clear without an ally being KO'd No items No continues |
In Too Deep | Deal fire and water damage to an enemy No limit bursts No continues |
Treading Lightly | Deal lightning damage 2 or more times to an enemy No recovery magic No continues |
A Difference of Opinion | Use 2 or more limit bursts No items No continues |
Allure of the Spider Witch | Deal ice damage 3 times or more to an enemy Clear without an ally being KO'd Defeat the clytemnestra with magic |
Reconnaissance | |
---|---|
A Wild Imagination | Deal fire damage 2 times or more to an enemy No items No continues |
An Overgrown Imagination | Use 2 or more limit bursts Get a chain of 6 or more in 1 turn No continues |
Transformation | Use green magic Clear without an ally being KO'd No continues |
Hearts in Harmony | Activate an element chain 3 times or more in 1 turn No recovery magic No continues |
Ebony Flower | Deal fire and ice damage 2 times or more each to an enemy No items Defeat the ibicella with a limit burst |
The Girl From Kolobos | |
---|---|
Day of Departure | Use a limit burst No items No continues |
Fruits of Labor | Activate an element chain 2 times or more in 1 turn No items No continues |
Emma's Hope | Use a limit burst Get a chain of 8 or more in 1 turn No continues |
An Easy Journey | No recovery magic No limit bursts No continues |
A Beast on the Prowl | Use 3 or more limit bursts Deal ice and wind damage to an enemy Defeat the regipede with magic |
Sortie | |
---|---|
A Stubborn Soul | Deal light damage 3 times or more to an enemy Clear without an ally being KO'd No continues |
A Knight's Oath | Deal ice damage 3 times or more to an enemy No magic No continues |
Secure Protection? | Use 3 or more limit bursts No items No continues |
A Scientist's Sense of Humor | Activate an element chain 4 times or more in 1 turn Evoke an esper Defeat Lazarov with a limit burst |
Guardians of the World | |
---|---|
Making Haste | Sacred Shield Charlotte in party (Companion included) Deal light damage 3 times or more to an enemy Clear without an ally being KO'd |
The Swordswoman and the Adventurer | Deal fire and light damage to an enemy No items No continues |
To Faraway Brothers | Use green magic No limit bursts No continues |
A Poem for the World | Get a chain of 8 or more in 1 turn No magic No continues |
Chaotic Engine | Clear without an ally being KO'd Use 3 or more limit bursts Defeat the chaotic engine with an esper |
Bonus Stage | |
---|---|
Bonus Stage 1 | Deal fire and light damage to an enemy Use Blind Evoke an esper |
Bonus Stage 2 | Use green magic Deal lightning damage 3 times or more to an enemy Use 2 or more limit bursts |
Bonus Stage 3 | Deal ice damage 2 times or more to an enemy Defeat the oriax's party within 15 turns Defeat the oriax with an esper |
Cave of Crystals (Black) | |
---|---|
Cave of Crystals (Black) 1 | Clear without an ally being KO'd Use a limit burst Deal fire damage 3 times or more |
Cave of Crystals (Black) 2 | Activate an element chain 3 times or more in 1 turn No recovery magic No continues |
Cave of Crystals (Black) 3 | Evoke an esper No items Defeat Abaddon with a limit burst |
Cave of Crystals (White) | |
---|---|
Cave of Crystals (White) 1 | Clear without an ally being KO'd Use 2 or more limit bursts No items |
Cave of Crystals (White) 2 | Evoke an esper Deal fire and dark damage 3 times or more each No continues |
Cave of Crystals (White) 3 | Use green magic Activate an element chain 2 times or more in 1 turn Defeat Addax with magic |
Cave of Crystals (Green) | |
---|---|
Cave of Crystals (Green) 1 | Clear without an ally being KO'd Use a limit burst Deal light damage 3 times or more |
Cave of Crystals (Green) 2 | No magic Deal fire and light damage 2 times or more each No continues |
Cave of Crystals (Green) 3 | Clear without an ally being KO'd No items Defeat Batory with a limit burst |
Cave of Crystals (Power) | |
---|---|
Cave of Crystals (Power) 1 | Clear without an ally being KO'd Deal ice damage 4 times or more No items |
Cave of Crystals (Power) 2 | No recovery magic Use 3 or more limit bursts Deal fire damage 2 times or more |
Cave of Crystals (Power) 3 | Deal fire and ice damage Get a chain of 8 or more in 1 turn Defeat Ettin with an esper |
Cave of Crystals (Guard) | |
---|---|
Cave of Crystals (Guard) 1 | Clear without an ally being KO'd Use 2 or more limit bursts No magic |
Cave of Crystals (Guard) 2 | Use magic 3 or more times Use 2 or more limit bursts No items |
Cave of Crystals (Guard) 3 | Deal water and light damage 2 times or more each Use white magic Defeat a Red Roper with magic |
Cave of Crystals (Tech) | |
---|---|
Cave of Crystals (Tech) 1 | Clear without an ally being KO'd Deal ice and lightning damage Get a chain of 5 or more in 1 turn |
Cave of Crystals (Tech) 2 | No magic Deal lightning damage 3 times or more No continues |
Cave of Crystals (Tech) 3 | Deal fire, water, and light damage No items Defeat Calixte with a limit burst |
Cave of Crystals (Healing) | |
---|---|
Cave of Crystals (Healing) 1 | Clear without an ally being KO'd Use a limit burst Deal wind damage 3 times or more |
Cave of Crystals (Healing) 2 | Get a chain of 6 or more in 1 turn Deal wind and earth damage 2 times or more each No continues |
Cave of Crystals (Healing) 3 | Activate an element chain 2 times or more in 1 turn No items Defeat Leanan-Sidhe with magic |
Cave of Crystals (Support) | |
---|---|
Cave of Crystals (Support) 1 | Clear without an ally being KO'd Deal lightning and earth damage Use a limit burst |
Cave of Crystals (Support) 2 | Deal earth damage 2 times or more No recovery magic No continues |
Cave of Crystals (Support) 3 | Deal lightning damage 3 times or more Activate an element chain 3 times or more in 1 turn Defeat the King Kraken with a limit burst |
Tips[]
- See testimonials and discussions.
- Silver Knight's Gauntlet recipe materials farming locations
- Silver Hilt: Reconnaissance (18), Cave of Crystals (Black) (35), Cave of Crystals (White) (56)
- Seawolf Fang: The Girl From Kolobos (19), Cave of Crystals (Green) (36), Cave of Crystals (Power) (36)
- Silver-Gray Log: Sortie (29), Cave of Crystals (Tech) (62), Cave of Crystals (Guard) (62)
- Silver Orb: Guardians of the World (32), Cave of Crystals (Support) (48), Cave of Crystals (Healing) (44)
- For the Bonus Stage:
- Bring a magic cover tank with fire, ice, lightning, light, and dark resistance.
- Lakshmi's Charming Protection and Calamity Border will take care of the ST charm and other elemental damage.
- Stage 1 is a Machina race vulnerable to ATK/MAG breaks, though its summons are vulnerable to all breaks.
- Inflicts charm to the highest SPR unit. Can be provoked.
- Its pattern becomes stronger and stronger at a threshold.
- Vulnerable to fire damage
- Stage 2 is a Demon race vulnerable to ATK/MAG breaks that will buff its stats and cast Reflect.
- Buffs itself ATK/MAG at a threshold. Dispel that and reapply breaks/elem. res. debuffs.
- Stage 3 is a Demon race vulnerable to MAG/SPR breaks that will inflict paralyze and cast dispel on the party. It has +50% all elemental resists, but -30% ice resist.
- Its patterns include an AoE fire, ice, lightning, or dark magic attacks. Keep MAG breaks on always.
- Uses a magic AoE non-elemental attack which will kill any magic tank with less than 1k SPR, even with barrier. Keep elemental buffs on the party.
- Units that have both physical and magic cover will work, however if one of their covers is on a cooldown, then you must be wary of getting dispelled.
Videos[]
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