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User:Teabonesix/Sandbox

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Teabonesix/Sandbox
Designer(s)T-Bone
EngineMegaZeux
Platform(s)Windows 2000, XP, Vista, Mac OS X, PSP homebrew, Wii homebrew
Genre(s)Platform
Mode(s)Single-player

Super Mario for MegaZeux or SM4MZX, is a non-profit fangame based on Nintendo's Super Mario series. The 2-D platform game was created with MegaZeux a game creation system (GCS) in 1999 by Tyrone MacLean-Wilson (T-Bone); a Canadian based video game programmer.

No full version of the game has been released publicly. Super Mario for MegaZeux is playable using the MegaZeux program on Windows and Mac. It is possible to play this game on the Wii and PlayStation Portable via homebrew programs that are currently under development.

File:SM4MZX.png

Development

The development of SM4MZX consisted of several MegaZeux programmers from the Digital MZX online community, one of which being, Gilead Kutnick (Exophase), a popular PSP homebrew programmer. Exophase contributed to the programming of the video game sprites and to the MegaZeux program itself.

Enemies

Originated from Super Mario Bros. (SMB1)

Goomba, Bullet Bill, Spiny, Buzzy Beetle, Koopa Troopa, Piranha Plant, Hammer Bro., Lakitu

Originated from Super Mario Bros. 2 (SMB2 The North American Release)

Shy Guy, Birdo, Cobrat, Flurry, Pokey, Porcupo, Tweeter, Ninja, Pansers, Beezo, Fly Guy, Snifit, Bomb-omb

Originated from [[Super Mario Bros. 3 (SMB3)

Venus Fire Trap, Boomerang Bro, Boo, Para-Beetle, Muncher, Missile Bills, Fire Bro., Spike, Red Goomba, Cannon, Pile Driver Micro-Goomba

Originated from Super Mario's World (SMW)

Monty Mole, Rex

Originated from Super Mario RPG (SMRPG)

Sling Shy, Spookum, Gu Goomba, Crook, Sackit

Originated from Super Mario Land 2: Six Golden Coins (SML2)

Cannon Pig, Bee'Zerk (Zingers)

Bosses

Bamma, Flare, Hamma Jamma, Kirby, Lakithunder