Recruit the elite mounted Dunedain to defend Arnor and trample its enemies.
Abilities[]
Battle Formation - The Knights gain +35% armor against swords and spears, but they lose 50% speed.
Upgrades[]
The Knights of Arnor have access to the following upgrades:
Banner Carrier - This upgrade can only be given to a level 1 battalion and will promote it to level 2. At level 2 the battalion can regenerate units when out of combat. Cost: 200.
Heavy Armor - Increases the armor, hit points and damage resistance of the unit to ranged damage. Changes the unit's armor set to EdainCavalryHeavyArmor, if Horse Shields has been purchased changes the armor set to EdainCavalryHeavyShieldArmor. Cost: 300
EdainCavalryHeavyArmor | |
---|---|
DEFAULT | 100% |
SLASH | 30% |
PIERCE | 65% |
CAVALRY_RANGED | 135% |
SPECIALIST | 170% |
CRUSH | 100% |
CAVALRY | 100% |
SIEGE | 100% |
FLAME | 100% |
FROST | 100% |
MAGIC | 100% |
HERO | 150% |
HERO_RANGED | 150% |
STRUCTURAL | 200% |
CHOP | 30% |
URUK | 45% |
WATER | 135% |
FlankedPenalty | 12% |
EdainCavalryHeavyShieldArmor | |
---|---|
DEFAULT | 100% |
SLASH | 15% |
PIERCE | 32% |
CAVALRY_RANGED | 65% |
SPECIALIST | 170% |
CRUSH | 100% |
CAVALRY | 100% |
SIEGE | 100% |
FLAME | 100% |
FROST | 100% |
MAGIC | 100% |
HERO | 150% |
HERO_RANGED | 150% |
STRUCTURAL | 100% |
CHOP | 15% |
URUK | 22% |
WATER | 135% |
FlankedPenalty | 12% |
Forged Blades - Increases the damage of this battalion and provides a damage bonus against buildings. Cost: 300
Knight Shield - Increases armor of the battalion against Pikemen by 25% and armor against Swordsmen by 50%. Changes the armorset to EdainCavalryShieldArmor, if heavy armor has already been purchased changes the armorset to EdainCavalryHeavyShieldArmor. Cost: 200
EdainCavalryShieldArmor | |
---|---|
DEFAULT | 100% |
SLASH | 15% |
PIERCE | 50% |
CAVALRY_RANGED | 50% |
SPECIALIST | 170% |
CRUSH | 100% |
CAVALRY | 100% |
SIEGE | 100% |
FLAME | 100% |
FROST | 100% |
MAGIC | 100% |
HERO | 100% |
HERO_RANGED | 100% |
STRUCTURAL | 65% |
CHOP | 22% |
URUK | 15% |
WATER | 135% |
FlankedPenalty | 12% |
EdainCavalryHeavyShieldArmor | |
---|---|
DEFAULT | 100% |
SLASH | 15% |
PIERCE | 32% |
CAVALRY_RANGED | 65% |
SPECIALIST | 170% |
CRUSH | 100% |
CAVALRY | 100% |
SIEGE | 100% |
FLAME | 100% |
FROST | 100% |
MAGIC | 100% |
HERO | 150% |
HERO_RANGED | 150% |
STRUCTURAL | 100% |
CHOP | 15% |
URUK | 22% |
WATER | 135% |
FlankedPenalty | 12% |
Sword of the Westerness - Makes the unit invulnerable to FLAME, MAGIC, FROST, POISON and FORCE damagetypes and increase their damage by 50% against ringwraiths, Karsh and Wights.
Strategy[]
This section has no content. You can help the Edain Mod Wiki by adding information to it. |
|