Where lifestyle and gaming collide_

At Brandible our mission is to blur the digital and the physical so that we can create experiences in the lifestyle genre that entertain, delight and have positive real world impact. We are not here to just create novelty. We are here to revolutionize the way brands and consumers connect.

PLay FashionVerse
The FashionVerse Story

The FashionVerse story

Our expertise is in game development and lifestyle. Naturally our first project is a mobile lifestyle game built with our partners Tilting Point games and Hilfiger Ventures.

FashionVerse is the first 3D mobile game that utilizes cutting edge AI technology to create photorealistic visuals and enhance player customization. We partner with some of the top brands in lifestyle to bring our players the most up to date trends and we are proud to showcase the most diverse cast of avatars that lifestyle gaming has ever seen.

FashionVerse has been in development since 2021 and we are excited to be launching Globally in October 2023.

Distribution channels for brands

Our games are more than entertainment—they're a gateway to a new level of engagement. With seamless integration of consumer brands, we transform our game engine into an immersive distribution store.

Prepare for a revolution that amplifies your gaming experience and redefines brand connections. Join us on this groundbreaking journey where entertainment and commerce harmoniously intertwine.

Our partners

Our amazing team

Caitlin is the Chief Business Officer of Brandible Games and is based in London. She is the Founder and Director of a consulting firm, C-Shell consulting, which specializes in bridging the gap between fashion and gaming. She has spent the last few years as a c-suite advisor to brands and games studios.

Prior to that she was part of the executive board at the mobile fashion game Drest and led Product Content and Business Development, managing the teams responsible for all game content as well as all external partnerships. Prior to living in London, Caitlin was in Silicon Valley where she was the Head of Business Development for Glu Mobile, overseeing all studios. Before the acquisition by Glu, she ran partnerships for Covet Fashion and Design Home at Crowdstar. Preceding this career in lifestyle gaming.

Caitlin lived in New York City and worked in fashion for nearly a decade. She worked in partnerships and sales across a variety of both small and large designers such as Vince Camuto and Ben Sherman. Her unique experience in both the fashion and lifestyle gaming industries makes Caitlin a clear leader of the next generation of entertainment products that blend together brands and games and that redefine the player experience.

Caitlin Shell

Chief Business Officer

Caitlin Shell Chief Business Officer

Alex is the Chief Technology Officer at Brandible Games. A gifted computers veteran with 28 years of experience in the field, Alex has been working with some of the top software companies around the world since an early age. He currently serves as founder and CEO of Digital Vault Studio which is started in 2018.

DVS is a software development company specializing in enterprise software and mobile applications. Based on the immense expertise and career passions of the developers at DVS, they also opened a video game development division shortly after launch. Prior to this, in 2005, Alex worked at Gameloft as Division Lead, a key member of the Gameloft technical team managing development teams worldwide.

Throughout his 18 years at Gameloft, Alex worked on more than 60 of the best mobile and console games in the world. Whilst working at Gameloft, Alex also worked to design and develop enterprise solutions for governments and private business in LATAM. Alex's deep experience as a developer, his entrepreneurial spirit and his focus and passion for the latest disruptive, innovative technology makes him the ideal CTO for Brandible Games.

Alex Espinosa

Chief Technology Officer

Alex Espinosa Chief Technology Officer

Samir is Chief Executive Office of Brandible Games. Prior to this role Samir was CEO and President of Tilting Point, where he ran the day-to-day operations and drove the company’s service offering and product portfolio working with all development partners. Samir has been fundamental in the fast acceleration of the company in terms of staff, from 10 to over 500 employees, offices, from 1 to 8 locations internationally, and revenue growth, which was 14x higher from 2017 to 2022. Prior to joining Tilting Point, Samir was the Vice-President of Production for the US and Latin America at Gameloft, where he managed nine development studios and over 1200 employees across the US and Latin America.

During this time, Samir led the development and publishing of over 55 mobile games that have been downloaded over 1 billion times including mobile hit games such as Spider-Man Unlimited, Cars: Fast as Lightning, Ice Age Village, The Oregon Trail: American Settler, and Zombiewood. With over 16 years of experience in mobile game development and publishing, Samir is one of the most experienced game makers and leaders of the mobile games industry.

Samir Agili

Chief Executive Office / Investor

Samir Agili Chief Executive Office / Investor

Jean-Sebastien is the Chief Marketing Officer at Brandible Games. He brings over more than 20 years of experience in mobile gaming marketing. Previously Chief Growth Officer at Tilting Point, he managed the publishing and growth teams, overseeing over nine-figure advertising budgets. Prior to that at Gameloft for 12 years, he focused on game monetization and various B2C initiatives.

Throughout his career, Jean-Sebastien has actively worked on more than 150 games, including high-profile titles like Spongebob: Krusty Cook-Off, Minion Rush, and the Asphalt Series.

Jean-Sebastien

Chief Marketing Officer

Jean-Sebastien Chief Marketing Officer

Advisors and investors