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'''''Pokémon Go''''' (stylized as '''''Pokémon GO''''') is a [[free-to-play]], [[Global Positioning System|GPS]] based [[augmented reality]] mobile game developed by [[Niantic, Inc.|Niantic]] for [[iOS]] and [[Android (operating system)|Android]] devices. It was initially released in July 2016 in [[The United States]], [[Australia]], and [[New Zealand]]. The game allows players to capture, battle, and train virtual [[List of Pokémon|Pokémon]] who appear throughout the real world. Although the game is free-to-play, it supports [[in-app purchases]].<ref name=freetoplay>{{cite web|last1=Domanico|first1=Anthony|title=Catch Pokemon in real life with Nintendo's upcoming mobile game|url=http://www.cnet.com/news/nintendo-is-coming-to-mobile-in-a-big-way-with-pokemon-go/|publisher=[[CNET]]|date=September 10, 2015|accessdate=September 14, 2015}}</ref> An optional companion [[Bluetooth]] [[wearable device]], the Pokémon Go Plus, is planned for future release and will alert users when a Pokémon is nearby.{{Citation needed}}
'''''Pokémon Go''''' (stylized as '''''Pokémon GO''''') is a [[free-to-play]], [[Global Positioning System|GPS]] based [[augmented reality]] mobile game developed by [[Niantic, Inc.|Niantic]] for [[iOS]] and [[Android (operating system)|Android]] devices. It was initially released in July 2016 in [[The United States]], [[Australia]], and [[New Zealand]]. The game allows players to capture, battle, and train virtual [[List of Pokémon|Pokémon]] who appear throughout the real world. Although the game is free-to-play, it supports [[in-app purchases]].<ref name=freetoplay>{{cite web|last1=Domanico|first1=Anthony|title=Catch Pokemon in real life with Nintendo's upcoming mobile game|url=http://www.cnet.com/news/nintendo-is-coming-to-mobile-in-a-big-way-with-pokemon-go/|publisher=[[CNET]]|date=September 10, 2015|accessdate=September 14, 2015}}</ref> An optional companion [[Bluetooth]] [[wearable device]], the Pokémon Go Plus, is planned for future release and will alert users when a Pokémon is nearby.

==Gameplay==
==Gameplay==
[[File:Pokemon Go screenshot.jpg|thumb|left|Screenshot of the player in the [[augmented reality]] mode, catching a [[Meowth]]|upright=0.75]]
[[File:Pokemon Go screenshot.jpg|thumb|left|Screenshot of the player in the [[augmented reality]] mode, catching a [[Meowth]]|upright=0.75]]

Revision as of 04:03, 12 July 2016

Pokémon Go
Developer(s)Niantic
Publisher(s)Niantic
Composer(s)Junichi Masuda
SeriesPokémon
EngineUnity
Platform(s)iOS, Android
Release
  • AU: July 6, 2016
  • US: July 6, 2016
Genre(s)Augmented reality[1]
Mode(s)Single player, multiplayer

Pokémon Go (stylized as Pokémon GO) is a free-to-play, GPS based augmented reality mobile game developed by Niantic for iOS and Android devices. It was initially released in July 2016 in The United States, Australia, and New Zealand. The game allows players to capture, battle, and train virtual Pokémon who appear throughout the real world. Although the game is free-to-play, it supports in-app purchases.[2] An optional companion Bluetooth wearable device, the Pokémon Go Plus, is planned for future release and will alert users when a Pokémon is nearby.

Gameplay

File:Pokemon Go screenshot.jpg
Screenshot of the player in the augmented reality mode, catching a Meowth

After logging into the app for the first time, the player has the opportunity to create an avatar. The player can choose the avatar's style,[3] hair, skin and eye color and can choose from a number of outfits. After creating the avatar, it will be displayed at the player's current location along with a map of the player's immediate surroundings. Features on the map may include a number of PokéStops and Pokémon gyms. These are typically located at popular meeting places, such as memorials, places of worship, parks and tourist attractions.[4][unreliable source?]

Players have to walk around in the real world to move their avatar in the game. Different Pokémon live in different areas of the world; for example, water-type Pokémon are found near water.[5] When a player encounters a Pokémon, they may view it in either augmented reality mode or with a pre-rendered background. AR mode utilizes the camera and gyroscope on the player's mobile device to display an image of a Pokémon as though it were in the real world.[6] Players can also take pictures, using an in-game camera, of the Pokémon that they encounter both with and without the AR mode activated.[5]

Unlike other installments in the Pokémon series, players in Pokémon Go do not battle wild Pokémon to capture them. Rather, the game relies on a unique capture system where the player must throw a Poké Ball with the right force and at the right time to make a successful catch. After capturing a wild Pokémon, the player is awarded two types of in-game currencies: candies and stardust. The candies awarded by a successful catch depends on what evolutionary chain a Pokémon belongs to. A player can use stardust and candies to raise a Pokémon's "combat power" (CP). However, only candies are needed to evolve a Pokémon. Each Pokémon evolution tree has its own type of candy which can only be used to evolve or level up. The player can also transfer the Pokémon back to the Pokémon professor to earn one more candy and create room for more Pokémon.[7]

Players earn experience points for a number of in-game actions. As the player earns experience points, they will raise in level. At level five the player is able to battle at a Pokémon gym and join one of three teams (red, blue or yellow) which act as larger factions within the Pokémon Go world. If a player enters a Pokémon gym that is controlled by a player that is not part of their team, they can challenge the leader to lower the gym's "prestige". Once the prestige of a gym is lowered to zero then the player will take control of the gym and is able to deposit one Pokémon to defend it. Similarly, a team can upgrade the prestige of a gym under their control by battling the gym leader.[5]


Development

The idea for the game was conceived in 2013 by Satoru Iwata of Nintendo and Tsunekazu Ishihara of The Pokémon Company as an April Fools' Day collaboration with Google called Pokémon Challenge,[8] with Tatsuo Nomura of Google Maps, who then became a senior project manager at Niantic, at the center of the project.[9][10] In 2015, Ishihara dedicated his speech at the game's announcement on September 10 to Iwata, who had died two months earlier.[11] The decision to create the Go Plus rather than create a smart watch app was to increase uptake among players for whom a smart watch is prohibitively expensive.[12]

On March 4, 2016, Niantic announced a Japan-exclusive beta test would begin later that month, allowing players to assist in refining the game before its full release. The beta test was later expanded to other countries.[13] On April 7, it was announced that the beta would expand to Australia and New Zealand.[14] Then, on May 16, the signups for the field test were opened to the United States.[15][16] The test came to an end on June 30.[17]

The game was officially released in the United States, Australia, and New Zealand on July 6, 2016.[18][19][20][21] Due to server strain from high demand upon release, Niantic CEO John Hanke stated that the release in most other regions was "paused until [Niantic was] comfortable" fixing the issues.[22][23]

Pokémon Go Plus

The Pokémon Go Plus is a Bluetooth low energy wearable device that allows the player to walk without looking at their smart device.[24] The Go Plus was designed to allow a more "heads-up" experience than Ingress, a similar augmented reality Niantic game.[citation needed] When the player is near a Pokémon, the Plus vibrates. The player can then press the button to capture the Pokémon. The player cannot check what they have caught until it is connected to a mobile device or a tablet.[25] It is set for release sometime in July 2016.[26] The device's teardrop design is similar to that of the Google Maps pin.[27][failed verification]

Reception

Upon 24 hours after its release, Pokémon Go topped the American App Store's "Top Grossing" and "Free" charts.[28][29]

Pocket Gamer awarded it a score of 9 out of 10, saying "Despite its problems, Pokémon GO is an immensely enjoyable experience".[30]

As of July 11, 2016, Pokémon Go has an estimated 7.5 million downloads in the U.S.[31] It brought Nintendo a market value of $7.5 billion in just two days.[32] It was installed on more than 5% of Android devices in the country, according to SimilarWeb.[32]

Investors were buoyed by the response to the release of Pokémon Go on July 7, 2016, with Nintendo's share price rising by an initial 10%[33] and by July 11, 2016, shares had risen to as high as 25%.[34] Despite Nintendo only owning a 33% stake in the Pokémon franchise and will receive only 30% of the Pokémon Go sales revenue, the post-release share price rise amounted to increase in value of approximately $14.5 billion.[35]

The Financial Times believed that investors were speculating not on the Pokémon Go app per se but on future Nintendo app releases being as successful as the company moves into the mobile app market—an area it has historically been reluctant to enter in the belief it will damage its portable console sales.[36] Nintendo plan to release four more smartphone app games by March 2017 and investors remarked that Pokémon Go showed Nintendo still has some of the "most valuable character intellectual property in the world" with franchises such as Super Mario, The Legend of Zelda and Metroid which has mass market, cross-generational appeal.[37]

Safety concerns and controversy

Pokémon Go generated safety concerns mostly due to distraction during play and the ability for individuals to be lured to a certain real-life area by in-game rewards. On launch day, the Northern Territory Police, Fire and Emergency Services reminded players to "look up, away from your phone and both ways before crossing the street".[38] The same day, while using the game, a player from the American state of Wyoming stumbled across a dead body that was floating in a river.[39] Furthermore, the app has led players to congregate near strangers' homes, as in the case when a Pokémon Gym was placed near a church converted to a house.[40] Other incidents include minor fall injuries[41] and armed robberies.[42][43]

Data security

Some iOS installs of Pokémon Go require users to provide the app with full access to their Google accounts, thereby allowing the app to "access players' Gmail-based email, Google Drive based files, photos and videos stored in Google Photos, and any other content within their Google accounts."[44][45][46] The Pokemon Company and Niantic Labs responded to the concerns saying the iOS app "...erroneously requests full access permission for the user's Google account..." and stated "Google will soon reduce Pokémon Go's permission to only the basic profile data that Pokémon Go needs, and users do not need to take any actions themselves."[47][48][49]

See also

  • Ingress, another augmented reality video game developed by Niantic

References

  1. ^ Reilly, Luke (September 10, 2015). "Pokémon GO Coming to Smartphones". IGN. Ziff Davis. Retrieved September 10, 2015.
  2. ^ Domanico, Anthony (September 10, 2015). "Catch Pokemon in real life with Nintendo's upcoming mobile game". CNET. Retrieved September 14, 2015.
  3. ^ Osworth, Ali. "Pokémon Go Came Out In the US, Let's Catch 'Em All". Autostraddle. Retrieved July 11, 2016.
  4. ^ Hanson, Kyle (July 7, 2016). "Pokemon Go Guide: What Are Pokestops and How to Use Them". Attack of the Fanboy. Retrieved July 8, 2016.
  5. ^ a b c "Pokémon GO". The Pokémon Company. Nintendo. Retrieved July 8, 2016.
  6. ^ Takahashi, Dean (December 16, 2015). "How Pokémon Go will benefit from Niantic's lessons from Ingress on location-based game design". VentureBeat. Retrieved June 16, 2016.
  7. ^ Martinez, Philip (July 6, 2016). "'Pokémon Go' Tips: How To Level Up And Evolve Your 'Mon". iDigitalTimes. Retrieved July 8, 2016.
  8. ^ "Google's April Fools' prank puts Pokemon in the real world". CNET. Retrieved July 8, 2016.
  9. ^ "Living the trainer life with 'Pokmon Go'". Engadget. Retrieved July 8, 2016.
  10. ^ "Pokémon GO - Demonstration - Nintendo E3 2016". YouTube. Nintendo. 3m 26s.
  11. ^ "Pokémon go is brought up into the real world through iOS and Android". GeekSnack. Retrieved September 17, 2015.
  12. ^ Crecente, Brian (July 12, 2015). "Watch Future - Time killers: The strange history of wrist gaming". Polygon. Retrieved June 16, 2016.
  13. ^ Frank, Allegra (March 4, 2016). "Pokémon Go heading out to the field in Japanese-only beta test". Polygon. Vox Media. Archived from the original on March 4, 2016. Retrieved March 4, 2016. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  14. ^ Vuckovic, Daniel (April 8, 2016). "Pokémon GO field testing is expanding to Australia and New Zealand". Vooks. Retrieved April 8, 2016.
  15. ^ The Pokémon GO Development Team (May 16, 2016). "Pokémon GO field testing expands to the United States". Niantic Labs. Retrieved May 19, 2016.
  16. ^ "Pedersoli, Tiziano (26 May 2016). Warmer! Closer!". www.nianticlabs.com. Retrieved May 25, 2016.
  17. ^ Dornbush, Jonathan. "Pokémon Go Period Ending This Week". IGN. Retrieved June 27, 2016.
  18. ^ Wilson, Jason. "Pokémon Go launches in U.S. on iOS and Android". Venture Beat. Retrieved July 7, 2016.
  19. ^ Matulef, Jeffrey. "Pokémon GO is out now in Australia and New Zealand". Eurogamer. Retrieved July 8, 2016.
  20. ^ "Pokemon Go Is Available Now on Android Devices". GameSpot. July 6, 2016. Retrieved July 5, 2016.
  21. ^ Webster, Andrew (September 10, 2015). "With Pokémon Go, Nintendo is showing that it takes mobile seriously". The Verge. Retrieved September 11, 2015.
  22. ^ "Pokemon Go's International Rollout Paused as Servers Suffer Issues [UPDATE]". Gamespot. Retrieved July 9, 2016.
  23. ^ "'Pokémon Go' international rollout will be 'paused' as players overload the system". Business Insider. Retrieved July 9, 2016.
  24. ^ "Pokémon GO Plus | Pokémon GO". www.pokemongo.com. Retrieved July 8, 2016.
  25. ^ Takahashi, Dean (December 16, 2015). "How Pokémon Go will benefit from Niantic's lessons from Ingress on location-based game design". VentureBeat. Retrieved June 16, 2016.
  26. ^ Russell, Jon (July 6, 2016). "Pokémon Go is launching on iOS and Android today". TechCrunch. Retrieved July 9, 2016.
  27. ^ "'Pokémon Go' Plus Release Date News: Preorders For Bluetooth Device Now Available". Latintimes.com. June 28, 2016. Retrieved July 9, 2016.
  28. ^ Osborn, By Alex. "Pokemon GO Is the Top Grossing App on the US App Store". IGN. Retrieved July 8, 2016.
  29. ^ "Pokémon GO Tips: How Buying PokéCoins Makes Nintendo Richer". July 7, 2016. Retrieved July 8, 2016.
  30. ^ Dayus, Oscar (July 7, 2016). "Pokémon GO review - GO outside and play it". Pocket Gamer. Retrieved July 10, 2016.
  31. ^ Etherington, Darrell (July 11, 2016). "Pokémon Go has an estimated 7.5M U.S. downloads, $1.6M in daily revenue". TechCrunch. Retrieved July 11, 2016.
  32. ^ a b "Pokemon Go doing well". July 11, 2016. Retrieved July 11, 2016.
  33. ^ "Nintendo shares soar as new Pokemon mobile game captures hearts". Reuters. July 8, 2016. Retrieved July 10, 2016.
  34. ^ Udland, Myles (July 11, 2016). "Nintendo shares go parabolic as Pokémon Go takes over the world". Business Insider. Axel Springer SE. Archived from the original on July 11, 2016. Retrieved July 11, 2016. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  35. ^ "Nintendo value surges £6bn on new Pokémon app". The Guardian. July 11, 2016. Retrieved July 11, 2016.
  36. ^ "Pokémon GO shows Nintendo the promise of mobile". The FT. July 11, 2016. Retrieved July 11, 2016.
  37. ^ "Nintendo shares soar on Pokemon Go success". BBC News. July 11, 2016. Retrieved July 11, 2016.
  38. ^ "Northern Territory Police, Fire and Emergency Services". Facebook. Retrieved July 8, 2016.
  39. ^ "Pokemon Go player finds dead body in Wyoming river while searching for a Pokestop". BBC. July 10, 2016. Retrieved July 11, 2016. {{cite web}}: Unknown parameter |dead-url= ignored (|url-status= suggested) (help)
  40. ^ Griffin, Andrew (July 10, 2016). "Man's house accidentally becomes a Pokemon Go gym, endures living hell". The Independent. Retrieved July 10, 2016.
  41. ^ Nakashinma, Ryan (July 8, 2016). "Players in hunt for Pokemon Go monsters feel real-world pain". Miami Herald. Los Angeles, California. Associated Press. Retrieved July 9, 2016.
  42. ^ Peterson, Andrea (July 10, 2016). "Police: Pokemon Go has been used to target armed-robbery victims". The Washington Post. Retrieved July 10, 2016.
  43. ^ Oberhaus, Daniel (July 11, 2016). "'Pokémon Go' Led 11 Teens Right into an Armed Robbery". Motherboard.
  44. ^ Joseph Steinberg (July 10, 2016). "Pokemon Go Users: Beware Two Major Security Risks". Inc. Retrieved July 10, 2016.
  45. ^ Cunningham, Andrew. "iOS version of Pokemon Go is a possible privacy train wreck". ARS Technica. Retrieved July 11, 2016.
  46. ^ Fleishman, Glenn. "Pokemon Go for iOS requires full Google account access". Macworld. Retrieved July 11, 2016.
  47. ^ "Pokemon Go ... hand over all of your Google Gmail, Drive, Photos". The Register. Retrieved July 12, 2016.
  48. ^ Carpenter, Nicole. "Pokemon Go Grants Full Access to Your Google Account". IGN. Retrieved July 12, 2016.
  49. ^ "'Pokémon Go' on iOS is digging deep into linked Google accounts (update)". Engadget. Retrieved July 12, 2016.