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{{Short description|Basic unit of play}} |
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A '''ludeme''' is "an element of play" within a [[card game]] or [[board game]], as distinct from an "instrument of play" which forms part of the equipment with which a game is played. An example of a ludeme is the L-shaped movement of a [[knight (chess)|knight]] in [[chess]], whereas the knight itself is an instrument of play.<ref name=Parlett>[https://www.parlettgames.uk/gamester/whatsaludeme.html ''What's a Ludeme?''] at parlettgames.uk. Retrieved 12 November 2021.</ref> |
A '''ludeme''' is "an element of play" within a [[card game]] or [[board game]], as distinct from an "instrument of play" which forms part of the equipment with which a game is played. An example of a ludeme is the L-shaped movement of a [[knight (chess)|knight]] in [[chess]], whereas the knight itself is an instrument of play.<ref name=Parlett>[https://www.parlettgames.uk/gamester/whatsaludeme.html ''What's a Ludeme?''] at parlettgames.uk. Retrieved 12 November 2021.</ref> |
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== Origin == |
== Origin == |
Revision as of 17:39, 24 June 2023
A ludeme is "an element of play" within a card game or board game, as distinct from an "instrument of play" which forms part of the equipment with which a game is played. An example of a ludeme is the L-shaped movement of a knight in chess, whereas the knight itself is an instrument of play.[1]
Origin
The term was originally coined by French game writer Pierre Berloquin.[2] Borvo, one of the first to use the term, defines it as a 'type rule' such as the method of trick-taking in a card game or the leap capture in a board game.[2]
See also
References
- ^ What's a Ludeme? at parlettgames.uk. Retrieved 12 November 2021.
- ^ a b Foundations of Digital Archaeoludology ed. by Cameron et al. (2019). Retrieved 12 November 2021.