List of software development philosophies
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This is a list of approaches, styles, and philosophies in software development. It contains also software development processes, software development methodologies and single practices, principles and laws.
- Agent-oriented programming
- Agile software development
- Agile Unified Process (AUP)
- Aspect-oriented Programming
- Behavior Driven Development (BDD)
- Big Design Up Front (BDUF)
- Blind Men And Elephant Approach (BMAEA)
- Brooks's law
- Cathedral and the Bazaar (see also Release early, release often)
- Code and fix
- Cone of Uncertainty
- Constructionist design methodology (CDM)
- Continuous integration
- Control tables
- Conway's Law
- Cowboy coding
- Crystal Clear
- Dependency injection
- Design-driven development (D3)
- Design Driven Testing (DDT)
- Domain-Driven Design (DDD)
- Don't Make Me Think (book by Steve Krug about human computer interaction and web usability)
- Don't repeat yourself (DRY) or Duplication is Evil (DIE) or Once and Only Once (OAOO), Single Point of Truth (SPoT), Single Source Of Truth (SSOT)
- Dynamic Systems Development Method (DSDM)
- Evolutionary Model
- Extreme Programming (XP)
- Feature Driven Development
- Good Enough For Now (GEFN)
- Hollywood Principle
- Inversion of control
- Iterative and incremental development
- Joint application design, aka JAD or "Joint Application Development"
- Kaizen
- Kanban
- KISS principle original (Keep It Simple and Stupid), derogatory (Keep It Simple, Stupid!)
- Lean software development
- Literate Programming
- Microsoft Solutions Framework (MSF)
- Model-driven architecture (MDA)
- MoSCoW Method
- Neo-Waterfall
- Open source
- Open Unified Process
- Parkinson's Law
- Quick-and-dirty
- Rapid application development (RAD)
- Rational Unified Process (RUP)
- Release early, release often (see also The Cathedral and the Bazaar)
- Scrum
- Separation of concerns (SoC)
- Service-oriented modeling
- Software Craftsmanship
- Software System Safety
- Solid (object-oriented design)
- Spiral model
- Structured Systems Analysis and Design Method (SSADM)
- SUMMIT Ascendant (now IBM Rational SUMMIT Ascendant)
- Team Software Process (TSP)
- Test-driven development (TDD)
- Two Tracks Unified Process (2TUP)
- Unified Process (UP)
- Unix philosophy
- V-Model
- Waterfall model
- Wheel and spoke model
- When it's ready [1]
- Win-Win Model
- Worse is better (New Jersey style, as contrasted with the MIT approach)
- You Ain't Gonna Need It (YAGNI)
This list is incomplete; you can help by adding missing items. |