Let’s start with hello
Hi: I’m Chloe, a designer for live, digital and hybrid gaming with a background in theatre. I have over a decade of experience working across LARP, megagames, street gaming, TTRPGs, interactive theatre and ARGs. I’m often found writing narrative & lore, developing mechanics, or acting as an in-character facilitator for games of all kinds. I also occasionally do work as a creative technican for work that incorporates online or livestreamed performance.
I am a Creative Associate at Bridge Command and Associate at Coney.
I am currently developing This Time (Travel) Will Be Different, an interactive show about reflection, care and time travel, as well as a street game to be played on the Strand in London this Summer (in collaboration with Arlo Howard and Mel Frances).
I like to make work that tells players they have worth as storytellers and genuinely builds off their input. I also like to try and support other creators in this area, which is why I started Interactive Soup, a community funding dinner for interactive performance work.
I publish a range of TTRPGs, LARPs and gaming supplements as roll/flip/draw – more information on those is available on my other site.